A01011010 / vdrift-ogre

Automatically exported from code.google.com/p/vdrift-ogre
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Align terrain to road #163

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Bullet world is already there.
Need to create bullet road for selected segments.
Then cast rays for every point in heigtmap (from top) save this as a new Hmap, 
and align terrain to it (where rays hit, and smooth near it).

Original issue reported on code.google.com by Cry...@gmail.com on 17 Jun 2012 at 7:50

GoogleCodeExporter commented 9 years ago

Original comment by Cry...@gmail.com on 8 Jul 2012 at 12:56

GoogleCodeExporter commented 9 years ago

Original comment by Cry...@gmail.com on 8 Jul 2012 at 9:35