Closed GoogleCodeExporter closed 9 years ago
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Pick code from hw_inst (too old to merge).
For:
- Static objects. Could use static geometry or hw_inst, I'm guessing hw_inst
should be better.
- Editor road point spheres.
- Car wheels/brakes.
- Dynamic objects.
- And lastly, continue with trees, try to make impostors in instancing shader
(to not have any paging).
If done, add an option for paged-geom / hw_inst, gui chk.
Original comment by Cry...@gmail.com
on 8 Sep 2013 at 6:46
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Original comment by Cry...@gmail.com
on 2 Apr 2014 at 11:36
Closing. This will be done auto by Ogre 2.0 and above.
Original comment by Cry...@gmail.com
on 18 Sep 2014 at 7:32
Original issue reported on code.google.com by
Cry...@gmail.com
on 7 May 2013 at 3:35