A3Armory / A3A_A3Wasteland_Sock.Altis

A3Wasteland is a harsh survival sandbox mission for Arma 3 where two teams and independent players fight for survival. This is a collaboration between GoT, TPG, KoS, 404Games, and others.
GNU Affero General Public License v3.0
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JumpMF buggy #43

Closed tylers-dev closed 8 years ago

tylers-dev commented 8 years ago

Ever since the 1.58 hotfix about 2 weeks ago that allowed weapon switching while moving. It threw some bugs into the JumpMF addon. Flickering while vaulting, and no vault when holstered and running.

mooneymoon commented 8 years ago

When holstered and running you just kind of twitch and can still get over obstacles.

Maybe it is cancelling out animations before they can be carried out?

AgentRev commented 8 years ago

Impossible to fix.

tylers-dev commented 8 years ago

The vaulting while holstered animation? Is that what's impossible to fix?

AgentRev commented 8 years ago

Jumping was not meant to be a part of the game. The only jumping animation available has the unit hold a primary weapon in its hand. When the animation starts playing, if you do not have a primary weapon in your hands, the unit will attempt to switch to an invisible primary weapon, and then revert back to the previous one when landed. This part cannot be fixed. I don't know about holster.

tylers-dev commented 8 years ago

Ya that's how it worked before the update. So the update broke that workaround of being able to show the invisible gun vaulting animation?

AgentRev commented 8 years ago

No, it's just that the added switching while moving causes a progressive transition to take place instead of instant switching, and that's why it's looking so awkward.

AgentRev commented 8 years ago

I managed to get it to jump with the weapon holstered, however on landing the player will do the holster animation without moving legs, if you try to jump again or take out a gun during that time then it fails. The holster animation doesn't want to be cancelled/skipped no matter what I do.

Gigatek1 commented 8 years ago

Bummer but definitely not worth to much effort. I'm surprised KK hasn't done more on this.

Gigatek1 commented 8 years ago

@A3Wasteland is working on this.