Open Gigatek1 opened 8 years ago
If this keeps up for 2 months, there might be no one left to help with doing the rest and definitely no servers put it on.
looks like I'm gonna have to eat spaghetti for a couple days
I'll personally make sure you eat steak afterwards. :) On Jun 18, 2016 4:34 PM, "Agent Revolution" notifications@github.com wrote:
looks like I'm gonna have to eat spaghetti for a couple days
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Parking save is operating at nominal performance
Nice
getting closer
Lol Cool man. I've been grinding away too. I think the mission will be ready for you and Tyler sometime tonight or tomorrow
parking fully operational. will need to add spawn markers so retrieved vehicles stop exploding randomly.
Hell yeah! You going to put it on vanilla?
of course
Cool. I was thinking for testing.
We'll take the resupply if you don't want to add that :wink:
Ok, its pretty much ready. Just need scoreboard, bounty system, parking, and storage, then I'll start working on the other maps. Hopefully if there's no problem with the db migration or ports we can get this going by the weekend.
storage operational, still gotta do some cleanup and add the remaining addons, maybe ready tomorrow
Right on man. I'll put it on the old Tanoa dev server for a bit to give us time to migrate the database and test.
alright, what remains:
I think I'll be able to get through that on Saturday, but goddamn, sorting those commits... it's gonna take the entire afternoon :dizzy_face:
Cool man. Will be here to test once you're done. We have a few things we need to test as well. Once we get parking and storage will do the rest of the migration and test it. If all goes well the servers shouldn't be down for more than a couple hours if that. A cool suggestion for TAW might be to add the max view distance to the main config. Also make sure not to include grass removal. Even the low setting is kind of cheating a bit with really far view distances. It separates people from objects in a weird way.
On a side note unrelated, I just discovered how useful patching is. I love Github.
welp, no dice for today. I decided to use CHVD instead of TAW VD since it's more customizable, but I ended up rewriting half of it because the code was legitimately terrible. also found 'n fixed more parking bugs. Still gotta do parking markers and commits.
Cool man. I would add the action to the player menu. The action menu is pretty loaded up now.
lol would you honestly expect me to keep the action? I replaced one of the range buttons and commented out the others.
lol I figured common sense would prevail but it's kind of a pet peeve now since Mooney brought it up. On Jul 2, 2016 7:49 PM, "Agent Revolution" notifications@github.com wrote:
lol would you honestly expect me to keep the action? I replaced one of the range buttons and commented out the others.
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still gotta
almost there... maybe sometime this week
You mean maybe within 7 days otherwise not? On Jul 3, 2016 5:48 PM, "Agent Revolution" notifications@github.com wrote:
still gotta
- Test headless cleanup
- Test on Stratis & Tanoa
- Write changelog
- Commit
almost there... maybe sometime this week
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I don't have much time now that I work, but if all goes well, before the end of the week
Cool man. I'm really looking forward to this. On Jul 3, 2016 6:14 PM, "Agent Revolution" notifications@github.com wrote:
I don't have much time now that I work, but if all goes well, before the end of the week
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Headless cleanup confirmed working, changelog half complete.
Alright, the commit's done. Only a single huge one, everything is too much intertwined. Not published yet, still need to test other maps and do a final check on all the features.
Cool man, thanks for the updates. We'll be ready. On Jul 5, 2016 4:37 PM, "Agent Revolution" notifications@github.com wrote:
Alright, the commit's done. Only a single huge one, everything is too much intertwined. Not published yet, still need to test other maps and do a final check on all the features.
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Successfully merged and tested on Tanoa, first half of new features successfully tested post-commit.
All tests completed. Found a storage bug which absolutely needs fixing, will take like 30 mins but I'm tight on time today. Otherwise, all 3 repos ready for launch, only last things remaining are DB patch script and release files config. Out tomorrow night.
still fixing garbage
garbage is out for collection.
I can't figure out what is causing it but the performance for 1.60 is horrible for us. Constantly crashing and freezing with database time outs. I know other servers lag a bit with 1.60 but not this bad. I tried for days to reach out to Bohemia for support but got nothing but wait, use perf branch, and its your scripting. We need to switch to extDB asap because I think this sock ship has sunk. This is the best answer I got from any one at BIS.
@AgentRev you got any work done on the parking and storage ports? We can try on our own with finishing the port. Doesn't have to be completely rewritten just ported over for now.