A3Armory / A3A_A3Wasteland_Sock.Altis

A3Wasteland is a harsh survival sandbox mission for Arma 3 where two teams and independent players fight for survival. This is a collaboration between GoT, TPG, KoS, 404Games, and others.
GNU Affero General Public License v3.0
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1.60 performance #70

Open Gigatek1 opened 8 years ago

Gigatek1 commented 8 years ago

I can't figure out what is causing it but the performance for 1.60 is horrible for us. Constantly crashing and freezing with database time outs. I know other servers lag a bit with 1.60 but not this bad. I tried for days to reach out to Bohemia for support but got nothing but wait, use perf branch, and its your scripting. We need to switch to extDB asap because I think this sock ship has sunk. This is the best answer I got from any one at BIS.

again if other servers seems to be unaffected it might be something your scripting or approach has introduced

@AgentRev you got any work done on the parking and storage ports? We can try on our own with finishing the port. Doesn't have to be completely rewritten just ported over for now.

Gigatek1 commented 8 years ago

If this keeps up for 2 months, there might be no one left to help with doing the rest and definitely no servers put it on.

AgentRev commented 8 years ago

looks like I'm gonna have to eat spaghetti for a couple days

Gigatek1 commented 8 years ago

I'll personally make sure you eat steak afterwards. :) On Jun 18, 2016 4:34 PM, "Agent Revolution" notifications@github.com wrote:

looks like I'm gonna have to eat spaghetti for a couple days

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AgentRev commented 8 years ago

Parking save is operating at nominal performance

Gigatek1 commented 8 years ago

Nice

AgentRev commented 8 years ago

therewasanattempt.jpg

getting closer

Gigatek1 commented 8 years ago

Lol Cool man. I've been grinding away too. I think the mission will be ready for you and Tyler sometime tonight or tomorrow

AgentRev commented 8 years ago

parking fully operational. will need to add spawn markers so retrieved vehicles stop exploding randomly.

Gigatek1 commented 8 years ago

Hell yeah! You going to put it on vanilla?

AgentRev commented 8 years ago

of course

Gigatek1 commented 8 years ago

Cool. I was thinking for testing.

We'll take the resupply if you don't want to add that :wink:

Gigatek1 commented 8 years ago

Ok, its pretty much ready. Just need scoreboard, bounty system, parking, and storage, then I'll start working on the other maps. Hopefully if there's no problem with the db migration or ports we can get this going by the weekend.

https://github.com/A3Armory/A3A_A3Wasteland.Altis

AgentRev commented 8 years ago

storage operational, still gotta do some cleanup and add the remaining addons, maybe ready tomorrow

Gigatek1 commented 8 years ago

Right on man. I'll put it on the old Tanoa dev server for a bit to give us time to migrate the database and test.

AgentRev commented 8 years ago

alright, what remains:

I think I'll be able to get through that on Saturday, but goddamn, sorting those commits... it's gonna take the entire afternoon :dizzy_face:

Gigatek1 commented 8 years ago

Cool man. Will be here to test once you're done. We have a few things we need to test as well. Once we get parking and storage will do the rest of the migration and test it. If all goes well the servers shouldn't be down for more than a couple hours if that. A cool suggestion for TAW might be to add the max view distance to the main config. Also make sure not to include grass removal. Even the low setting is kind of cheating a bit with really far view distances. It separates people from objects in a weird way.

Gigatek1 commented 8 years ago

On a side note unrelated, I just discovered how useful patching is. I love Github.

AgentRev commented 8 years ago

welp, no dice for today. I decided to use CHVD instead of TAW VD since it's more customizable, but I ended up rewriting half of it because the code was legitimately terrible. also found 'n fixed more parking bugs. Still gotta do parking markers and commits.

Gigatek1 commented 8 years ago

Cool man. I would add the action to the player menu. The action menu is pretty loaded up now.

AgentRev commented 8 years ago

lol would you honestly expect me to keep the action? I replaced one of the range buttons and commented out the others.

Gigatek1 commented 8 years ago

lol I figured common sense would prevail but it's kind of a pet peeve now since Mooney brought it up. On Jul 2, 2016 7:49 PM, "Agent Revolution" notifications@github.com wrote:

lol would you honestly expect me to keep the action? I replaced one of the range buttons and commented out the others.

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AgentRev commented 8 years ago

still gotta

almost there... maybe sometime this week

Gigatek1 commented 8 years ago

You mean maybe within 7 days otherwise not? On Jul 3, 2016 5:48 PM, "Agent Revolution" notifications@github.com wrote:

still gotta

  • Test headless cleanup
  • Test on Stratis & Tanoa
  • Write changelog
  • Commit

almost there... maybe sometime this week

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AgentRev commented 8 years ago

I don't have much time now that I work, but if all goes well, before the end of the week

Gigatek1 commented 8 years ago

Cool man. I'm really looking forward to this. On Jul 3, 2016 6:14 PM, "Agent Revolution" notifications@github.com wrote:

I don't have much time now that I work, but if all goes well, before the end of the week

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AgentRev commented 8 years ago

Headless cleanup confirmed working, changelog half complete.

AgentRev commented 8 years ago

Alright, the commit's done. Only a single huge one, everything is too much intertwined. Not published yet, still need to test other maps and do a final check on all the features.

Gigatek1 commented 8 years ago

Cool man, thanks for the updates. We'll be ready. On Jul 5, 2016 4:37 PM, "Agent Revolution" notifications@github.com wrote:

Alright, the commit's done. Only a single huge one, everything is too much intertwined. Not published yet, still need to test other maps and do a final check on all the features.

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AgentRev commented 8 years ago

Successfully merged and tested on Tanoa, first half of new features successfully tested post-commit.

AgentRev commented 8 years ago

All tests completed. Found a storage bug which absolutely needs fixing, will take like 30 mins but I'm tight on time today. Otherwise, all 3 repos ready for launch, only last things remaining are DB patch script and release files config. Out tomorrow night.

Gigatek1 commented 8 years ago

giphy

AgentRev commented 8 years ago

still fixing garbage

be patients

AgentRev commented 8 years ago

garbage is out for collection.

AgentRev commented 8 years ago

https://github.com/A3Wasteland/Release_Files/commit/e72e067f7114c0e75b5dd26db828076d2350914d https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/commits/dev https://github.com/A3Wasteland/ArmA3_Wasteland.Tanoa/commits/dev https://github.com/A3Wasteland/ArmA3_Wasteland.Stratis/commits/megamerge