Open mawendt opened 10 years ago
Here's the mission I use. It's created by Creampie and I changed it to my likings (added small item to look for which dissapears when you find it. Then a crate airdrops in). Note, the sound that plays is too loud at the moment. Need to tweak it.
We have a cache mission. How about Hidden Cache Mission?
A hidden cache spawns within 300m of the mission marker, and is 'buried' in a pile of dirt or a grave.
Players must first find the cache, then have a brief animation (60 seconds) to simulate digging it up.
It may be a small gun box or a big backpack with lousy or awesome weapns, or explosives or mines, filled with ammo, filled with random scavange/nvg/whatever, or a pile of money, or food and water, or repair/med kits, or a fuel or water barrel. But it is random. There are no AIs. Mission ends when it is dug up.
What it does: By having to find the cache, it puts pressure on the searchers as they look for the cache while worrying about getting attacked. By not knowing the contents, it creates a pavlovian response.