Closed bayouth closed 6 years ago
Are you saying it's crashing? Or is CS:GO just closing?
It's just closing, no crashes and attached debugger. Nothing out of the ordinary. I feel so stupid lol.
Possible, have this too. But never on first match, first match is always fine. CSGO just closes when i start a second or third match while conneting to server after finding a match.
I think it is some ingame check that fails somewhere near all this I::Engine->IsInGame(); checks...Or maybe AutoAccept -> IsReadyEx...
At the moment im lazy, i have no time to fix it, i just ignore it, cause it don't crash ingame... And no, i didn't attached debugger till now for this crash. "Just closing" doesn't exist, it is always a crash when a game or app "just closes" ;)
Anything new?
Nope, i only know that it is not related to changes i made...And i know that this crash wasn't there, it came up with some of last csgo updates. It is randomly and it has to do with Engine calls. It happens after you already played a game and crash's csgo when you play a second game, while connecting. Maybe some offsets / signatures? @cantbeatme , some ideas?
@steel4me Not sure, I don't really get this issue. If I were to assume, make sure you check if they're alive before health and dormant and weapon, all that.
At this point, when you forget alive check, it should crash every time you enable that feature, directly in main menu...im already checking IsInGame and Alive everywhere, im looking a bit deeper...
Im not sure but is this normal: Missing shutdown function for g_pMatchFramework->Init() : g_pMatchFramework->Shutdown() "csgo.exe" (Win32): "...\Counter-Strike Global Offensive\bin\engine.dll" was unloaded.
Exception thrown at 0x7598D0DC (kernel32.dll) in csgo.exe: 0xC0000005: Access violation reading location 0x676E4556. Any help? EDIT: NVM i somewhat figured it out its i something with my vmt class
@cantbeatme it is true...i added recoil crosshair and fov circle, since ive added weaponsettings i check weaponid there too. Finally i've attached debugger, so i was able to see that the breakpoint was near draw fov circle when connecting to game and don't check IsIngame && IsConnected leads to -> nullptr -> csgo crash -> csgo closing
/close please, thx
IDK if its just me but the latest version (or csgo update) causes TGF to close CSGO....