Closed fkitsantas closed 5 years ago
You can do it by yourself by changing all the client.dll to client_panorama.dll tip: Use CTRL+H =)
N1 fix, thx, works like a charm! Im inactive since march, regret that no one fixed vmt vtable, source still leads to VAC ban ;[
commenting out framestage notify and drawmodelexecute is enough to make it ud though for chams you can switch to drawmodel/sceneend
Ok...thx for info, but how can i understand why drawmodelexecute and framestage? What i've read till now was that everything you hook with vmt can be DT. A small explanation would be very kind ;)
In TGF Framestage is only used for no visual recoil. Drawmodelexecute means everything like No Smoke, Hands, Flash and Chams. Sceneend chams are a bit messy. Would worldlights work?
hmm is there an alternative to FSN and DME? and is CreateMove UD?
Why do you need FSN, its only that blatant no visual recoil!
Would be nice to know, i also added PredictionSystem and BackTrack ... Why is FSN and DME "flagged" it is hooked the same way only difference is Client and ModelRenderer, CreateMove is triggered over ClientMode...
So Prediction / BackTrack should not be affected (MoveHelper, Prediction, GameMovement), cause it is triggered over Globals?
I think im totally wrong with my brainstorm...
I need FSN for third-person as well 😛 DME for chams etc but guess I'll have to comment that out for a while & I can't use CreateMove then?
theres a list of detected modules @ unknowncheats, just find it switch to drawmodel for chams, and you dont need fsn for 3rd person lol
Okay, thx again, trying to find it. Let's see how long it takes till they monitor all modules :/
commented out DME and FSN and been a couple of days and no ban... hm
have no time for playing atm, remember the delay ban my friend...before you use it on your main 💯
Could you add the panorama fix on this source & get it updated?
Thanks