Quest description
Quest name: The Trials of Ardenia
Zone, level: White Arden, 19?
Describe the bug
There is a ring of gates, a sort of little "obstacle course" around the tiny hamlet of Ardenia in the Northeast of White Ardenia. Those gates are supposed to be closed by default as the quest (multiple steps) asks you to begin by opening the Water Gate and then follow the instructions to open the other gates. Once opened, they are to revert back to closed every 30s to a minute so others can do the same quest. This is some "open world" stuff not working properly.
I guess I just explained the problem, how it's supposed to be and what to fix in one go. Sorry.
This quest being impossible to complete prevents me from completing the quest chain north of Ardenia, where there are some stuff to activate and what not, which we will need to test.
Quest description Quest name: The Trials of Ardenia Zone, level: White Arden, 19?
Describe the bug There is a ring of gates, a sort of little "obstacle course" around the tiny hamlet of Ardenia in the Northeast of White Ardenia. Those gates are supposed to be closed by default as the quest (multiple steps) asks you to begin by opening the Water Gate and then follow the instructions to open the other gates. Once opened, they are to revert back to closed every 30s to a minute so others can do the same quest. This is some "open world" stuff not working properly.
I guess I just explained the problem, how it's supposed to be and what to fix in one go. Sorry.
This quest being impossible to complete prevents me from completing the quest chain north of Ardenia, where there are some stuff to activate and what not, which we will need to test.