Closed sebjameswml closed 4 days ago
Maybe need to set a callback in VisualTextModel so it can set context, like VisualModel can. When VisualTextModel is used to create a new text label, the OpenGL context must be in place. Can't close this PR until that is fixed.
The second commit should sort it. All the examples ran for me
Happy with this now - all seems safe.
Maybe need to set a callback in VisualTextModel so it can set context, like VisualModel can. When VisualTextModel is used to create a new text label, the OpenGL context must be in place. Can't close this PR until that is fixed.