You're able to set a pixelRatio. This should default to whatever is set in MediaQueryData.devicePixelRatio. Another way of accessing that data should be possible via the PlatformDispatcher.instance.implicitView.devicePixelRatio.
It should default to whatever the current device pixelratio is, since otherways I always have to manually set it to that value. So by doing this already inside the app, it improves the quality of life of the users.
When creating screenshot widget with
You're able to set a
pixelRatio
. This should default to whatever is set inMediaQueryData.devicePixelRatio
. Another way of accessing that data should be possible via thePlatformDispatcher.instance.implicitView.devicePixelRatio
.It should default to whatever the current device pixelratio is, since otherways I always have to manually set it to that value. So by doing this already inside the app, it improves the quality of life of the users.
So this
becomes this
and the screenshot of the widget is always in the correct resolution.
Additionally, I believe this piece of code
https://github.com/ABausG/home_widget/blob/daea9c164886a00d247b84183a746b7535ebcaa4/lib/home_widget.dart#L149
should also reuse the configured pixel ratio, right?