ABelliqueux / nulldc

Automatically exported from code.google.com/p/nulldc
0 stars 0 forks source link

Sonic Adventures Movement Glitch #97

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

1: *Sonic Adventures first enemy you face* (water dude)*
2: *Try and fight him and you bounce up and down/ fall through floor a 
little*

What is the expected output? What do you see instead?

The expected output is: *Sonic is move able with no resistance*

But instead I see: *He bounces up and down as if he is stuck in the floor 
and is unmovable*

What version of the product are you using? What build? What plugins?

I use version: *1.0.4*

I use a *Edit This*Release*Debug*-NoTrace*Edit This* build

I use the following plugins:

PowerVR Plugin: *nullDC PowerVR Direct3D HAL 5-13-2010*
GDRom Plugin: *Image Reader Plugin by drk 5-13-2010*
AICA Plugin: *nullDC AICA 5-13-2010*
ARM7 Plugin: *VBA ARM Sound Cpu Core 5-13-2010*
Maple Plugin(s): *Controller [Xinput]*
Ext.Device Plugin: *nullExtDev 5-13-2010*

On what kind of system?

My system specifications are as follows:

Operating System: *Windows 7 64 Home Edition*
CPU: *Intel Centrino 2 2.53Ghz*
Video Card: *Geforce 9800M GTS 1Gb*
Sound Card: *None*
Additional related hardware and/or software: *Edit me*

Please provide any additional information below:

*Sick Emulator! Best I have used! I am able to play that level fine in 
demul but yours would run it 10 times better if it wasn't for the floor 
problem* Providing information on the selected options and/or features of
the software and/or the used plugins when building/running can also be of
some help*In pic sonic is bouncing up and down on that foot*

Original issue reported on code.google.com by Dr.R0ck...@gmail.com on 30 May 2010 at 7:48

Attachments:

GoogleCodeExporter commented 9 years ago
Good job :)

So this is really bug of nulldc, also he is stuck in the floor 
and slow move to random side, this is happen in Mystic ruins, Windy Valley, and 
ice 
caves

Original comment by Metal.So...@yandex.ru on 30 May 2010 at 8:09

GoogleCodeExporter commented 9 years ago
Why thank you :) the beta 1.6 fixes it but of corse theirs other faults with 
it. If you 
want to know on, the xbox 360 controller isn't as plug and go as 1.4 is. And 
even when 
you get it working it isn't smooth. But its beta what do you expect :). Im 
surprised I 
filled out all the info right, usually something is missing.

Original comment by Dr.R0ck...@gmail.com on 30 May 2010 at 8:36

GoogleCodeExporter commented 9 years ago
I've gotten this issue quite a few times in this game. But I could never 
reproduce it when I wanted it to. >_<

Can you test if it only happens when Dynarec is enabled?

PS: I think the problem affects other games too, like Crazy Taxi and even Soul 
Calibur.

Original comment by KrossX3 on 9 Jun 2010 at 5:29

GoogleCodeExporter commented 9 years ago
Issue 106 has been merged into this issue.

Original comment by KrossX3 on 27 Nov 2010 at 2:20

GoogleCodeExporter commented 9 years ago

Original comment by KrossX3 on 27 Nov 2010 at 2:21

GoogleCodeExporter commented 9 years ago
This issue comes from a faulty IMAGE File . The GDI Image is running fine 
without any Control Problems .

The ripped Images (mostly CDI) are often bad . Bomberman Online there is only 
working the GDI Image .

Original comment by mad...@web.de on 21 Jun 2012 at 2:30

GoogleCodeExporter commented 9 years ago
I'm pretty sure it's not. I have tried a few dumps and had the same problem

Original comment by jbs...@gmail.com on 27 Jun 2012 at 3:22

GoogleCodeExporter commented 9 years ago
It happened to me as well and I can confirm its NOT from the Image file. I 
ripped my SA twice, the disc is mint and the bug still happens

Original comment by beat_bas...@hotmail.com on 29 Oct 2012 at 7:13