Closed ThomasVinas closed 4 months ago
That is due to order lantency setting used by SP for Jrb server, I think we can solve it later.
Fixed by 12af1b9f2fd281e23a7e443e72ba6b92c869dfa0.
And wait, if you are Windows platform or you can enter the game directory, you can fix this bug by yourself.
Open [game directory]/mods/sp/mod.yaml, find following lines:
slower:
Name: options-game-speed.slower
Timestep: 50
OrderLatency: 15
default:
Name: options-game-speed.normal
Timestep: 40
OrderLatency: 15
faster:
Name: options-game-speed.faster
Timestep: 30
OrderLatency: 15
fastest:
Name: options-game-speed.fastest
Timestep: 20
OrderLatency: 18
simulationspeed:
Name: options-game-speed.ludicrous
Timestep: 1
OrderLatency: 30
Then change the OrderLatency to:
slower:
...
OrderLatency: 3
default:
...
OrderLatency: 3
faster:
...
OrderLatency: 4
fastest:
...
OrderLatency: 5
OK, you will not encounter the bug when the game room is created by you. This change won't make the game desync.
That absolutely fixes it! Thank you!
Every single input takes 3 seconds to register. This includes building, moving, attacking, and selecting. So you click, wait, and then it does the action. This has only been an issue in the 2024 versions.