Open ACBob opened 3 years ago
Animated textures should be considered. Would you then specify an "animated" attribute where it would treat multiple atlas indices as frames?
as of 47b3b22aba5ca07e2e2ec21e00d50d16ed21269a particles are implemented but are lacking the toml representation
As good as it needs to be for alpha 1
Somehow I'd completely forgotten I have some stub code for a particle system.\ Always facing the camera, in a mock-modifier setup like Source:tm:.
Particle definitions handled by TOML, the code just knows when to use them;