Made the screen on the torch less pain to read
Damage material also fades away if a prop is repaired
Destroying a breakable prop (boxes, barrels, etc..) will now try to break the prop instead of just using ACF's debris system, but only if it is actually breakable, otherwise it defaults to said debris system
Made the screen on the torch less pain to read Damage material also fades away if a prop is repaired
Destroying a breakable prop (boxes, barrels, etc..) will now try to break the prop instead of just using ACF's debris system, but only if it is actually breakable, otherwise it defaults to said debris system