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Add sound library + fully clientsided sounds
#378
Closed
thecraftianman
closed
5 months ago
thecraftianman
commented
8 months ago
Closes #22 #34 #165 #347
Added a new sound library to network sounds to the client
Replaced all instances of sound playing with sound library uses
Fully clientsided all sounds
Removed the serverside volume setting
Added a volume setting to the sound replacer tool (controlled by the client CVar acfsound_volume)
Added sound pitch settings to guns and sound volume settings to guns/engines
Moved the function ACF.IsValidSound to ACF.Utilities.Sounds.IsValidSound
Closes #22 #34 #165 #347