Closed dpeter99 closed 8 years ago
This has to do with face culling. Try to remove face culling from models, this should help. (Meanwhile, we may need another solution, as not culling faces doubles amount of rendered things).
@elix-x I edited the original issue 3 days ago with this I think this is because the faces retain their brightness from the original position And here is a another: https://youtu.be/J0WuQc3sHYw
WTF? I saw this a few times in my workspace and fixed it... I think it's back... Birghtness has nothing to do with invisiblity. Wait, how did you rotate it correctly in 1 and it bugged in 2?
Also, github does not notify when issue is edited, so i didn't saw second video till now
Try to remove face culling from models, this should help.
I made a custom model with faces culling all the time.
Try to remove
Yes that's why it is there in the second video.
So you removed face culling and this happened?
Yes. the second video is without face culling.
Ok, this is very weird. I'll try reproducing that.
@elix-x Here is a video: https://youtu.be/O34xScBYyU0
And here is a another: https://youtu.be/J0WuQc3sHYw