Operator needs the game piece to be continually held in some way. There are multiple ways to do this, we just want to make sure the game piece doesn't fall or break.
Requested button: LStick button with Rumble provides constant power when activated for operator controller. ENDED by pushing out the dog catcher (currently left trigger, but controls are swapping a lot).
Operator needs the game piece to be continually held in some way. There are multiple ways to do this, we just want to make sure the game piece doesn't fall or break.
Requested button: LStick button with Rumble provides constant power when activated for operator controller. ENDED by pushing out the dog catcher (currently left trigger, but controls are swapping a lot).