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AGejr
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Gladius
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Changed stop testies
#99
BareMaxx
closed
2 years ago
0
heuristic refactoring
#98
Raithdk
closed
2 years ago
0
Refactor enemyfactorytest spawn method
#97
BareMaxx
closed
2 years ago
0
Rename EnemyControlSystemTest to EnemyFactoryTest
#96
BareMaxx
closed
2 years ago
0
Surefiretest2
#95
BareMaxx
closed
2 years ago
0
Merge main into my branchies
#94
BareMaxx
closed
2 years ago
0
Revert "Surefiretests"
#93
BareMaxx
closed
2 years ago
0
Surefiretests
#92
BareMaxx
closed
2 years ago
0
added nocollide test
#91
Raithdk
closed
2 years ago
0
Made get/set deltaTime useful and test player movement
#90
Mikkel-Github
closed
2 years ago
0
Update maven.yml
#89
BareMaxx
closed
2 years ago
0
Test enemy loading and starting
#88
JanikSunke
closed
2 years ago
0
WE LOVE MOCKITO - Weapon collision test
#87
alex123a
closed
2 years ago
0
Issue 84 collision
#86
Raithdk
closed
2 years ago
0
Player -
#85
Mikkel-Github
opened
2 years ago
0
Collision -
#84
Raithdk
closed
2 years ago
1
Weapon -
#83
alex123a
closed
2 years ago
0
Testing
#82
JanikSunke
opened
2 years ago
1
Issue 78 balancing og game - Hotfixes
#81
Raithdk
closed
2 years ago
0
Issue 62 asset manager
#80
AGejr
closed
2 years ago
0
Make tests for monster component
#79
alex123a
opened
2 years ago
1
Balancing og game
#78
Raithdk
closed
2 years ago
1
obstacles and other random stuff that has nothing to do with obstacles
#77
Mikkel-Github
closed
2 years ago
0
Soundpartfix
#76
Raithdk
closed
2 years ago
0
Monster is added to the event for when a new wave start
#75
alex123a
closed
2 years ago
0
Add monster to event system
#74
alex123a
closed
2 years ago
1
Add nullpointer check
#73
BareMaxx
closed
2 years ago
0
Weapon Start stop error
#72
BareMaxx
closed
2 years ago
3
Event component stop start unwanted behavior
#71
BareMaxx
opened
2 years ago
0
Player component start stop unwanted behavior
#70
BareMaxx
opened
2 years ago
0
Issue 18 sound
#69
Raithdk
closed
2 years ago
0
Optimisemaybesomething
#68
BareMaxx
closed
2 years ago
4
Issue 12 monster
#67
alex123a
closed
2 years ago
0
Issue 20 upgrade/change weapon at shop
#66
JanikSunke
closed
2 years ago
0
Make test for weapon component
#65
alex123a
closed
2 years ago
1
Fixed performance issue with debug mode and fixed enemies killing each other
#64
alex123a
closed
2 years ago
0
Fix A star debug mode
#63
alex123a
closed
2 years ago
1
Asset manager
#62
AGejr
closed
2 years ago
1
Issue 46 game logic
#61
AGejr
closed
2 years ago
4
Fixed performance issue
#60
alex123a
closed
2 years ago
0
Fix LifePart process performance
#59
alex123a
closed
2 years ago
1
Health bar for all entities who specifies a lifebar color
#58
alex123a
closed
2 years ago
0
Health bar
#57
BareMaxx
closed
2 years ago
1
Issue 10 enemy attack
#56
alex123a
closed
2 years ago
0
Issue 53 enemy should try to maintain it's distance to the player when player goes to close to an enemy
#55
Raithdk
closed
2 years ago
0
Refactor animation code
#54
alex123a
opened
2 years ago
0
Enemy maintaining distance
#53
alex123a
closed
2 years ago
1
Issue 50 test for plugin in weapon
#52
alex123a
closed
2 years ago
0
Issue 11 enemy movement
#51
Raithdk
closed
2 years ago
0
Test for weapon module
#50
alex123a
closed
2 years ago
1
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