The plugin does not seem to function as intended. I have added the line #include compat to my gamemode. I want my 0.3.DL server to recognize connections from 0.3.7 clients. Instead of it throwing the
CONNECTION REJECTED: Incorrect Version error I want to use,
if (IsClient037(playerid))
{
SendClientMessage(playerid, -1, "You are using SA-MP 0.3.7 client!");
}
return 1;
The problem being that when I compile my gamemode it tells me error 017: undefined symbol "IsClient037"
I was under the impression that both 0.3.7 and 0.3.DL can connect to each other with this plugin. When I try to connect 0.3.DL clients to a 0.3.7 server is just hangs on Connected: Joining the game... before losing connection to the server.
I have tried adding the Pawn.RakNet include to my server as well. It compiles fine but upon running the gamemode it tells me Error: Function not registered: 'PR_Init'
The plugin does not seem to function as intended. I have added the line #include compat to my gamemode. I want my 0.3.DL server to recognize connections from 0.3.7 clients. Instead of it throwing the CONNECTION REJECTED: Incorrect Version error I want to use, if (IsClient037(playerid)) { SendClientMessage(playerid, -1, "You are using SA-MP 0.3.7 client!"); } return 1; The problem being that when I compile my gamemode it tells me error 017: undefined symbol "IsClient037" I was under the impression that both 0.3.7 and 0.3.DL can connect to each other with this plugin. When I try to connect 0.3.DL clients to a 0.3.7 server is just hangs on Connected: Joining the game... before losing connection to the server. I have tried adding the Pawn.RakNet include to my server as well. It compiles fine but upon running the gamemode it tells me Error: Function not registered: 'PR_Init'