Open VRVirtuosos opened 5 months ago
@VRVirtuosos This feature was already implemented in June last year
Select an object and enter vertex or texture drawing
Create an image texture for the brush (such as A.png) and use stencil projection
Use the viewport of the input image to input image information into the AI node tree, and store the calculated results in A.png using the storage node
This way, you can paint as you want
Fantastic, thank you will give it a shot :)
Unfortunately so much of the work is not in english and I am not sure what is what , which node allows me to use the viewport of the input image to input image information into the AI node tree ? Is there a preset already setup for doing this ?
Hi I try exactly what I see in this interesting workflow and the node you looking for is something I don't know how is for automatic load image as current stencil
there is a way to obtain the input from multiple cameras? for controlnet
Hello I would like a way to project created texture from 3d object in blender scene onto the 3d object for texturing. I don't know if that is currently already doable with one of the presets as I can't read them.
Thank you for a really great plugin :)