Open al3dv2 opened 7 months ago
I checked the script and it seems to utilize PatchMatch and interpolation ? there's a example of realtime PatchMatch I don't know if that can help AInseven at improving the speed because it's a shader for unity not a python script : https://github.com/sotanmochi/PatchMatch-Unity
The main code is from https://github.com/Artiprocher/sd-webui-fastblend I just made a tiny alteration, shifting to comfyUI. So, I can't answer your question.
Oh ok thanks for the answer
Hi! I really love it; Ainseven did awesome work. I have a question: Can someone explain how exactly it works? Could it be something that can be done with a real-time post-processing shader? Thanks!