ALiVEOS / ALiVE.OS

ALiVE Open Source GPL v2
http://alivemod.com/
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[Feature Request] Add a new task type: "Protect Convoy" and/or "Ambush Convoy" #263

Open AUTigerGrad opened 7 years ago

AUTigerGrad commented 7 years ago

Protect Convoy would be an excellent immersive addition for insurgency style campaigns.

Ambush convoy would be an excellent immersive addition for conventional style campaigns.

When tasked, ALiVE spawns 4-6 vehicles (pulling from any available logistics trucks from that faction) then generates a starting position by finding nearest roads on the map, followed by generating an ending position for the convoy where they would eventually despawn after a time.

Convoy scripts already exist..most notably NORRIS convoy script and DEGAS convoy script. But it would be a huge plus to have ALiVE incorporate these into ALiVE's current task library.

Also...if the player is able to protect a convoy, the player could be rewarded with additional reinforcements and/or decreased hostility in the area (simulating delivering food aid/supplies to civs).

HeroesandvillainsOS commented 7 years ago

I really like the idea of simulating "delivering supplies." Good one.

It might be cool too if there was a percent chance that the convoy didn't get attacked at all (would add to that feeling of unpredictability).

Might also work nicely with the civ crowds feature if that gets implemented too (for example, once the convoy reaches its destination, a group of civs come to the trucks to simulate gathering their new supplies. A possible ambush at the end might be neat too!).

AshEdwardsDesign commented 7 years ago

Just adding my +1 to this.

It would be a nice addition to the currently available tasks.

tupolov commented 6 years ago

What if we generated a player task off an actual OPFOR logistics resupply convoy?

Or we can force a convoy resupply and have players ambush it.

https://github.com/ALiVEOS/ALiVE.OS/issues/426