Open friznit opened 3 years ago
I've been trying to figure out what's required to get this to work properly for a few hours now and it seems to be quite complicated. And in combination with the Combat Support being very old and 3rd party it's probably something to put on hold for a while to be honest.
Could always check out the Simplex Support github https://github.com/SceptreOfficial/Simplex-Support-Services Or talk to Spectre and get some idea of how he managed it.
I would assume you spawn a LaserTargetE
on the location so it works just like when you lase the target manually?
CS Attack Run requires a target for the AI pilot to engage. This means you cannot, for example, indiscriminately cluster bomb whole villages. You can workaround by using laser designators in contemporary scenarios but it needs a "target ground" option.
Add Attack Run option to "Target Ground" which spawns CBA invisible targets at the map marker location. Alternative option is "Target Enemy [which includes laser spot]", and CS behaves as now.