ALiVEOS / ALiVE.OS

ALiVE Open Source GPL v2
http://alivemod.com/
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FEATURE REQUEST: Assets destroyed while virtualized to be properly simulated. #744

Closed hardlycode closed 1 year ago

hardlycode commented 3 years ago

Prerequisites

Description

I am working on a single player scouting/scavenging/survival mission which simulates an Altis-wide conflict between BLU/IND/OPFOR with garbage collection turned off.

Any assets that are destroyed while virtualized do not spawn when the player moves nearby. This creates a problem for simulating a scene after a major battle since the area is already clean by the time the player-character moves into it and simply leaves the map feeling empty.

DarrellJMartin commented 1 year ago

Out of scope for this project.