[x] Can you reproduce the problem using ALiVE and CBA Only?
[x] Are you running the latest version of ALiVE ?
[x] Are you running the latest version of CBA_A3?
[x] Have you attached your RPT (If the issue relates to data, also attch Server RPT and ALiVE Plugin Log)?
Description
When adding artillery to Player Combat Support post-init there is this error:
Error Undefined variable in expression: _audio
[Description of the bug or feature]
The _audio variable is not actually set in the "ARTY" case. Both "CAS" and "TRANSPORT" has the line
private _audio = NEO_radioLogic getvariable ["combatsupport_audio",true];
but it is missing for the "ARTY" case.
Steps to Reproduce
Set up a scenario with the Player Combat Support module
Try to manually add artillery support after init
The error about _audio being undefined will show.
Expected behavior:
No error should be printed. Artillery uses audio.
Actual behavior:
There is an error and there are no audio messages from the artillery.
log.rpt.txt
I should add that the error continues to occur when there is comms from the artillery so it's a bit annoying even though the artillery itself works fine.
Prerequisites
Description
When adding artillery to Player Combat Support post-init there is this error:
Error Undefined variable in expression: _audio
[Description of the bug or feature] The
_audio
variable is not actually set in the "ARTY" case. Both "CAS" and "TRANSPORT" has the lineprivate _audio = NEO_radioLogic getvariable ["combatsupport_audio",true];
but it is missing for the "ARTY" case.Steps to Reproduce
_audio
being undefined will show.Expected behavior: No error should be printed. Artillery uses audio.
Actual behavior: There is an error and there are no audio messages from the artillery. log.rpt.txt