Open Munduw opened 3 months ago
the issue with the pov getting bigger/smaller is due to the bop animation of the enemies. i use bone distance to calculate the size of the circle. so when the bop happens, the distance changes :/
yeah seems like aimbot needs a fix, i'll try to find time for this
I did a little bit of testing against 3 bots on different maps and found out, that the aimbot works flawless on 2 enemys but on one enemy it always flicks into sky or somewhere else. It only happens on the one enemy.
Also sometimes the fov gets bigger/smaller, but idk if this is intentional or a issue because fov is set to enemys head which i like very much 👍