AM2R-Community-Developers / AM2R-Autopatcher-Linux

Host repository for the AM2R Linux update data.
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ARM support for Linux? #13

Closed cobalt2727 closed 3 years ago

cobalt2727 commented 3 years ago

Since the Android build already supports ARM, how hard would it be to set this up on an ARM Linux device? (Also, is 64-bit support feasible? Tegra hardware only has 64-bit graphics libraries...)

Miepee commented 3 years ago

This currently runs in 64-bit Linux machines, with "multilib" / "multiarch" enabled (basically, allows you to run 32-bit applications on a 64-bit system). Regarding ARM linux support, I doubt that this will happen anytime soon, since GameMakers export options does not allow that. The closest you could get, would be to install Android on your ARM machine.

cobalt2727 commented 3 years ago

Wait, how does the Android version work then?

Miepee commented 3 years ago

Game Maker supports exporting to Android. It does not exporting to ARM Linux.

cobalt2727 commented 3 years ago

Gotcha.

cobalt2727 commented 3 years ago

https://gms.yoyogames.com/ReleaseNotes.html It supports exporting to 32-bit Ubuntu ARM though, right?

Miepee commented 3 years ago
  1. "32-bit ARM" does not exist.
  2. That's for Game Maker Studio 2. This project uses Game Maker Studio 1.4 No, 1.4 projects are not compatible easily with Studio 2. And a rewrite to Studio 2, is not something that is going to happen anytime soon.
cobalt2727 commented 3 years ago

Ah, thanks

Lojemiru commented 3 years ago

As Miepee has stated, this is unfortunately not feasible under our current development scheme. Thank you for the inquiry though!