Closed cobalt2727 closed 3 years ago
This currently runs in 64-bit Linux machines, with "multilib" / "multiarch" enabled (basically, allows you to run 32-bit applications on a 64-bit system). Regarding ARM linux support, I doubt that this will happen anytime soon, since GameMakers export options does not allow that. The closest you could get, would be to install Android on your ARM machine.
Wait, how does the Android version work then?
Game Maker supports exporting to Android. It does not exporting to ARM Linux.
Gotcha.
https://gms.yoyogames.com/ReleaseNotes.html It supports exporting to 32-bit Ubuntu ARM though, right?
Ah, thanks
As Miepee has stated, this is unfortunately not feasible under our current development scheme. Thank you for the inquiry though!
Since the Android build already supports ARM, how hard would it be to set this up on an ARM Linux device? (Also, is 64-bit support feasible? Tegra hardware only has 64-bit graphics libraries...)