Describe the bug
Activating the map, while shaders are active screws with tiles that are don't have the box fully drawn (i.e. slopes, diagonal, rounded etc.). On the shaders they'll have weird corners, if you disable the shaders on the map screen, the colours are not what they're supposed to do. This even happens on machines without shaders support, if you use f9 to cycle through shaders.
Expected behavior
Colours / tiles should not be modified
Media
Platform (please complete the following information):
Describe the bug Activating the map, while shaders are active screws with tiles that are don't have the box fully drawn (i.e. slopes, diagonal, rounded etc.). On the shaders they'll have weird corners, if you disable the shaders on the map screen, the colours are not what they're supposed to do. This even happens on machines without shaders support, if you use f9 to cycle through shaders.
Expected behavior Colours / tiles should not be modified
Media
![vid](https://cdn.discordapp.com/attachments/297940849369546752/810968056758665266/2021-02-15_21-16-54.mp4)
Platform (please complete the following information):
Game Version: 1.5.2