Open Miepee opened 3 years ago
Thought we fixed this a while back - sprites must have been jumbled again in the "1.4.4" merge between 1.4.3 and 1.5. Re-labeling as they're supposed to be recolored.
Another thing that may or may not be related to this:
Screw attack doesn't seem to respect the palette change as well
For reference, this is how my palette looked like (it's supposed to make samus completely invisible):
And on another note:
There is one(!) pixel in the left running animation (not the right, and not in the walking animation) that's also not affected by palette changes.
Describe the Feature request you'd like Currently, the palettes don't change the missile selected part of the gun. It seems that these are hardcoded. I'd like to change these with a palette. It would look really weird if my custom gun would be blue, but the sprite still showed green for the tip.
Media
![grafik](https://user-images.githubusercontent.com/38186597/109429599-c217ef00-79fc-11eb-91fa-f77dd4e746b1.png)