Closed Miepee closed 3 years ago
This is a bug on how Game Maker handles working_directory
For whatever reason, if you launch a game externally (be it via shell script, programm, etc.) and have a folder structure similar to this:
Launcher in dir/Launcher.exe
The game in dir/subfolder/subfolder2/Game.exe
Then the Game thinks, that working_directory
is in %LOCALAPPDATA%/Game/subfolder/subfolder2
instead of %LOCALAPPDATA%/Game/
A way to fix this, is by changing the current working directory to dir/subfolder/subfolder2
.
This has been fixed and tested in Commit 7fb1f09 of the Launcher, will close this issue when a new Release of the Launcher is out.
Describe the bug When you press F12 in-game, it only (over)writes
snap 0000.png
.To Reproduce Launch AM2R via the Launcher and press F12
Expected behavior It should create new files, like
snap 0001.png
,snap 0002.png
and so forth, just like it does, when you're launching it without the launcher.Platform (please complete the following information):
Game Version: 1.5.2