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Normal Suit Palette is applied to Fusion Suit helmet & cannon when M:SR shader is enabled #85

Closed Jesright73 closed 2 years ago

Jesright73 commented 3 years ago

Describe the bug The M:SR Shader is applying custom normal suit palettes to the Fusion suit's helmet and arm cannon.

To Reproduce Create a custom suit palette(s) for the normal suit(s). Play in Fusion mode with the M:SR shader enabled. Samus's fusion helmet and arm cannon will display with the normal suit's custom colors.

Expected behavior The Fusion suit should never use the normal suit's palettes.

Platform (please complete the following information):

Game Version: AM2R Community Update 1.5.2, as well as Multitroid 1.2.2

Does not occur with Community Update 1.4.3

Screencaps and palette files: helmetbug

Power palette power

Varia palette varia

Gravity palette gravity

Fusion palettes (default, unaltered) fusion_gravity fusion_power fusion_varia