AM2R-Community-Developers / AM2RLauncher

Host respository for the AM2RLauncher.
GNU General Public License v3.0
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Flatpak: am2r crashes on startup #46

Open benstor214 opened 1 year ago

benstor214 commented 1 year ago

Describe the bug The same behavior as described in the previously, already closed issue. But the workaround of creating a desktop shortcut under mod settings and launching the just created .desktop file does not solve the issues. Instead the Launcher just minimizes and unminimizes without launching the game.

Expected behavior The game should launch.

To Reproduce Steps to reproduce the behavior:

  1. Install the game
  2. Create a desktop shortcut
  3. Try launching form the desktop shortcut

Platform

AM2RLauncher.log

EDIT: The .desktop shortcut just makes the game window show up only to close again after a second or two.

Miepee commented 1 year ago

Hmm, opening the shortcut directly should not open the launcher. What if you do flatpak run "--command=/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner" io.github.am2r_community_developers.AM2RLauncher from a terminal?

benstor214 commented 1 year ago

I tried and it crashed. I just dumped the whole terminal output in a textfile.

`(deck@steamdeck ~)$ flatpak run "--command=/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner" io.github.am2r_community_developers.AM2RLauncher
/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner: /app/lib32/libcrypto.so.1.0.0: no version information available (required by /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner)
/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner: /app/lib32/libssl.so.1.0.0: no version information available (required by /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner)

***************************************
*     YoYo Games Linux Runner V1.3    *
***************************************  
CommandLine: -game game.unx
ExeName= /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner0
MemoryManager allocated: 1197898

***************************************
*     YoYo Games Runner v1.0(999)[r32908]    *
***************************************  
RunnerLoadGame: game.unx
RunnerLoadGame() - assets/game.unx
Checking if INIFile assets/options.ini Exists
!!!!No INI File assets/options.ini
Reading File assets/game.unx
Loaded File assets/game.unx(72089444)
IFF wad found
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend /home/deck/.config/AM2R/ 
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..GAMEPAD: Initialising Ubuntu support
GAMEPAD: 4 axis values (last) at 0xf7185600
GAMEPAD: Enumerating 3
GAMEPAD: device name Microsoft X-Box 360 pad 0
GAMEPAD: buttons - 11, axes - 8
GAMEPAD: 4 axis values (last) at 0xf7185560
GAMEPAD: 4 axis values (last) at 0xf7185540
GAMEPAD: 4 axis values (last) at 0xf7185520
Buffers..Networking..Shaders..InitPushFunctions...YoYo..Fini
Code_Load()
VARI_Load()
got 361 global variables
got 2183 instance variables
got 22 local variables
ID_STRG
Create Window
Display Size(Pixels): 1280,800
GameDisplayName=AM2R
Win #1
XF86VidModeExtension-Version 2.2
Got Doublebuffered Visual!
glX-Version 1.4
Icon: w=72 h=72
sw=1280 wh=800
WindowCentre: 480,280
Depth 24
Congrats, you have Direct Rendering!
sync = 0
**** GLX Extensions ***
GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync 
Checking for GLX_EXT_swap_control
Vsync: GLX_EXT
DOUBLE BUFFERED
Init Graphics
GR_D3D_Init()
OpenGL: version string 4.6 (Compatibility Profile) Mesa 21.3.9 (git-78c96ae5b6)
OpenGL: vendor string AMD
OpenGL GLSL: version string 4.60
Check TextureID
finished(2)!!
Texture #1 16,16
Texture #2 16,16
Check TextureID
finished(2)!!
Background_InitTextures()
Sprite_InitTextures()
Font_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Score Form
Create Load Form
Create Error Form
Do The Work
LoadGameData()
initialise everything!
Process Chunk: GEN8   1712
Process Chunk: OPTN   64
Process Chunk: LANG   12
Process Chunk: EXTN   4
Process Chunk: SOND   15444
Audio_Load()
Process Chunk: AGRP   4
AudioGroup_Load()
Process Chunk: SPRT   550624
Process Chunk: BGND   7900
Process Chunk: PATH   4
Process Chunk: SCPT   5740
Process Chunk: GLOB   4
Process Chunk: SHDR   228
Process Chunk: FONT   26500
Process Chunk: TMLN   2980
Process Chunk: OBJT   396404
Process Chunk: ROOM   10848624
Process Chunk: DAFL   0
Process Chunk: TPAG   201688
Process Chunk: CODE   2308140
Process Chunk: VARI   256332
Process Chunk: FUNC   167036
Process Chunk: STRG   784772
Process Chunk: TXTR   25781508
Process Chunk: AUDO   30733520
Audio_WAVs()
PrepareGame()
Extension_Prepare() 
Code_Constant_Prepare() 
Script_Prepare() 
TimeLine_Prepare() 
Object_Prepare() 
Preparing 894 objects:
        Objects 0: oTestKeys
        Objects 512: oMZetaProj
        Objects 1: oNumberOverlayFade
        Objects 513: oMZetaProjFX
        Objects 2: oPlayback
        Objects 514: oMZeta_Cocoon
        Objects 3: oRecord
        Objects 515: oMZetaDrool
        Objects 4: oSolid1
        Objects 516: oMZetaFirstTrigger
        Objects 5: oSlope1
        Objects 517: oHatchling
        Objects 6: oSlope2
        Objects 518: oHatchlingIntro
        Objects 7: oSlope3
        Objects 519: oMEgg1
        Objects 8: oSlope4
        Objects 520: oMEgg2
        Objects 9: oSlope1B
        Objects 521: oMMoverLeft
        Objects 10: oSlope2B
        Objects 522: oMMoverRight
        Objects 11: oSlope3B
        Objects 523: oMMoverUp
        Objects 12: oSlope4B
        Objects 524: oMMoverDown
        Objects 13: oSlopeFL1
        Objects 525: oMMoverAccelH
        Objects 14: oSlopeFL2
        Objects 526: oMStopRight
        Objects 15: oSlopeFL1B
        Objects 527: oMStopLeft
        Objects 16: oSlopeFL2B
        Objects 528: oMStopUp
        Objects 17: oSolid2x1
        Objects 529: oMStopDown
        Objects 18: oSolid1x2
        Objects 530: oMOmega
        Objects 19: oSolid4x1
        Objects 531: oMOmegaHead
        Objects 20: oSolid1x4
        Objects 532: oMOmegaTail
        Objects 21: oSolid8x1
        Objects 533: oMOmegaMask
        Objects 22: oSolid1x8
        Objects 534: oMOmegaGrab
        Objects 23: oSolid2x2
        Objects 535: oMOmegaGroundHit
        Objects 24: oSolidItem
        Objects 536: oMOmegaFlame
        Objects 25: oBlockShoot
        Objects 537: oMOmegaMask2
        Objects 26: oBlockShootChain
        Objects 538: oMOmegaMask3
        Objects 27: oBlockBomb
        Objects 539: oMOmegaMask4
        Objects 28: oBlockBombChain
        Objects 540: oMOmegaTailMutate
        Objects 29: oBlockBombItem
        Objects 541: oMOmega_Projectile
        Objects 30: oBlockScrew
        Objects 542: oMonster
        Objects 31: oBlockPBomb
        Objects 543: oMonsterSpark
        Objects 32: oBlockPBombChain
        Objects 544: oQueen
        Objects 33: oBlockMissile
        Objects 545: oQueenHead
        Objects 34: oBlockSMissile
        Objects 546: oQueenLegBack
        Objects 35: oBlockSpeed
        Objects 547: oQueenLegFront
        Objects 36: oBlockSand
        Objects 548: oQueenFront
        Objects 37: oBlockStep
        Objects 549: oQueenProj
        Objects 38: oDestroyedBlock
        Objects 550: oQueenHeadTop
        Objects 39: oMoverUp
        Objects 551: oQueenHeadBottom
        Objects 40: oMoverDown
        Objects 552: oQueenFireball
        Objects 41: oMoverLeft
        Objects 553: oQueenGrab
        Objects 42: oMoverLeftUp
        Objects 554: oQueenChargeParticle
        Objects 43: oMoverRight
        Objects 555: oQueenFinalGlow
        Objects 44: oSpikeSolid
        Objects 556: oLightRay
        Objects 45: oSolid1Normal
        Objects 557: oQueenBloodDrop
        Objects 46: oSolid2x1Normal
        Objects 558: oQueenFinalExplosion
        Objects 47: oSolid4x1Normal
        Objects 559: oBoss1Trigger
        Objects 48: oSolid8x1Normal
        Objects 560: oBoss1Block
        Objects 49: oSlope1Normal
        Objects 561: oBoss1Block2
        Objects 50: oSlope2Normal
        Objects 562: oBoss1Block3
        Objects 51: oSlope1BNormal
        Objects 563: oBoss1Head
        Objects 52: oSlope2BNormal
        Objects 564: oBoss1Beam
        Objects 53: oSolid2x2Normal
        Objects 565: oBoss1Wheel
        Objects 54: oSolid1Rock
        Objects 566: oBoss1FBall
        Objects 55: oSolid2x1Rock
        Objects 567: oBoss1FBExplR
        Objects 56: oSolid4x1Rock
        Objects 568: oBoss1FBExplL
        Objects 57: oSolid8x1Rock
        Objects 569: oBoss1FBall2
        Objects 58: oSlope1Rock
        Objects 570: oBoss1FBExpl2
        Objects 59: oSlope2Rock
        Objects 571: oBoss1FBall3
        Objects 60: oSlope1BRock
        Objects 572: oBoss1FBExpl3
        Objects 61: oSlope2BRock
        Objects 573: oBoss1Eyes
        Objects 62: oSolid2x2Rock
        Objects 574: oArachnusIntro
        Objects 63: oSolid1Grass
        Objects 575: oArachnusIntro2
        Objects 64: oSolid2x1Grass
        Objects 576: oArachnusStatue
        Objects 65: oSolid4x1Grass
        Objects 577: oArachnusStatuePiece
        Objects 66: oSolid8x1Grass
        Objects 578: oArachnus
        Objects 67: oSlope1Grass
        Objects 579: oArachnusFireball1
        Objects 68: oSlope2Grass
        Objects 580: oArachnusFBExpl
        Objects 69: oSlope1BGrass
        Objects 581: oArachnusFBExpl3
        Objects 70: oSlope2BGrass
        Objects 582: oArachnusFireball2
        Objects 71: oSolid2x2Grass
        Objects 583: oArachnusFireball3
        Objects 72: oSolid1Stone
        Objects 584: oArachnusClawProj
        Objects 73: oSolid2x1Stone
        Objects 585: oArachnusSpikes
        Objects 74: oSolid4x1Stone
        Objects 586: oJumpBallAppear
        Objects 75: oSolid8x1Stone
        Objects 587: oArachnusTrigger
        Objects 76: oSlope1Stone
        Objects 588: oTorizo
        Objects 77: oSlope2Stone
        Objects 589: oTorizo2
        Objects 78: oSlope1BStone
        Objects 590: oTorizoFireball
        Objects 79: oSlope2BStone
        Objects 591: oTorizoSlashProj
        Objects 80: oSolid2x2Stone
        Objects 592: oTorizoGrab
        Objects 81: oSolid1Metal
        Objects 593: oTorizoCam
        Objects 82: oSolid2x1Metal
        Objects 594: oTorizoBottom
        Objects 83: oSolid4x1Metal
        Objects 595: oTorizoCeiling
        Objects 84: oSolid8x1Metal
        Objects 596: oTorizoWall
        Objects 85: oSlope1Metal
        Objects 597: oTorizo2Cam
        Objects 86: oSlope2Metal
        Objects 598: oTorizoTrigger
        Objects 87: oSlope1BMetal
        Objects 599: oTorizoSpikes
        Objects 88: oSlope2BMetal
        Objects 600: oTorizoEgg
        Objects 89: oSolid2x2Metal
        Objects 601: oTorizoGhost
        Objects 90: oSolid1Wet
        Objects 602: oTorizoStatue
        Objects 91: oSolid2x1Wet
        Objects 603: oTorizoStatueEye
        Objects 92: oSolid4x1Wet
        Objects 604: oTorizoStatuePiece1
        Objects 93: oSolid8x1Wet
        Objects 605: oTorizoStatuePiece2
        Objects 94: oSlope1Wet
        Objects 606: oTorizoStatuePiece3
        Objects 95: oSlope2Wet
        Objects 607: oTorizoStatuePiece4
        Objects 96: oSlope1BWet
        Objects 608: oTorizoWings
        Objects 97: oSlope2BWet
        Objects 609: oTorizoJetFX
        Objects 98: oSolid2x2Wet
        Objects 610: oTesterCannon
        Objects 99: oPlatform1
        Objects 611: oTesterEye
        Objects 100: oSaveStation
        Objects 612: oTesterGlass
        Objects 101: oSaveStation2
        Objects 613: oTesterIceBeam
        Objects 102: oElevator
        Objects 614: oTesterIceBeam2
        Objects 103: oGFElevator
        Objects 615: oTesterIceSpark
        Objects 104: oGFElevatorFX
        Objects 616: oTesterMissile
        Objects 105: oSaveShip
        Objects 617: oTesterMissileExpl
        Objects 106: oDecoration
        Objects 618: oTesterPlasmaBeam
        Objects 107: oMEgg2A
        Objects 619: oTesterSpazerBeam
        Objects 108: oShip1
        Objects 620: oTesterWaveBeam
        Objects 109: oShipOutro
        Objects 621: oTester
        Objects 110: oFinalFadeout
        Objects 622: oTesterShield
        Objects 111: oA1MovingPlatform
        Objects 623: oTesterBossTrigger
        Objects 112: oA1MovingPlatformBG
        Objects 624: oTank
        Objects 113: oClawOrb
        Objects 625: oTankArm
        Objects 114: oClawPuzzle
        Objects 626: oTankBottom
        Objects 115: oClawOrbFirst
        Objects 627: oTankCannon
        Objects 116: oA1MovingPlatform2
        Objects 628: oTankCore
        Objects 117: oA2BigTurbine
        Objects 629: oTankHead
        Objects 118: oA2SmallTurbine
        Objects 630: oTankProjectile
        Objects 119: oCurrentBubble
        Objects 631: oTankShield
        Objects 120: oBubbleSpawner
        Objects 632: oTankBossTrigger
        Objects 121: oA2WaterJetMachine
        Objects 633: oTankCam
        Objects 122: oA2WJValve
        Objects 634: oEris
        Objects 123: oA2WJStop
        Objects 635: oErisBody1
        Objects 124: oA2WaterSpawner
        Objects 636: oErisBody2
        Objects 125: oA2WJWaterA
        Objects 637: oErisBody3
        Objects 126: oA2WJWaterC
        Objects 638: oErisTail
        Objects 127: oA2WJWaterA2
        Objects 639: oErisBossTrigger
        Objects 128: oA2WaterStream
        Objects 640: oGenesis
        Objects 129: oMovingPlatform1
        Objects 641: oGenesisTrigger
        Objects 130: oMachine1Core
        Objects 642: oGenesisAcid
        Objects 131: oMachine1Beam
        Objects 643: oGenesisSlashProj
        Objects 132: oMovingPlatform2
        Objects 644: oA8RedLightFX
        Objects 133: oMovingPlatform2B
        Objects 645: oGotoEnd
        Objects 134: oMovingPlatform2C
        Objects 646: oMusicFadeout
        Objects 135: oGlowPlant1
        Objects 647: oEventSolid1
        Objects 136: oGlowPlant2
        Objects 648: oEventSolid2
        Objects 137: oGlowPlant3
        Objects 649: oDrawDemoStats
        Objects 138: oGlowPlant4
        Objects 650: oDemoIntroSuit
        Objects 139: oA3AssemblyControl
        Objects 651: oFloorButton1
        Objects 140: oAutoadPlayer
        Objects 652: oDemoStoryScroll
        Objects 141: oAutoadCamera
        Objects 653: oTextFadeIn
        Objects 142: oAutoadControlTrigger
        Objects 654: oDemoPressStart1
        Objects 143: oAutoadMissile
        Objects 655: oDemoPressStart2
        Objects 144: oDrillTrigger1
        Objects 656: oDemoV2
        Objects 145: oDrillSeq1
        Objects 657: oDemoEndSeq
        Objects 146: oDrillTrigger2
        Objects 658: oMusicV2
        Objects 147: oDrillSeq2
        Objects 659: oGameIntroSeq1
        Objects 148: oDrillBack
        Objects 660: oLog
        Objects 149: oDrillFront
        Objects 661: oLogScreen
        Objects 150: oDrillWall
        Objects 662: oMapBlock
        Objects 151: oGreenCrystal
        Objects 663: oDrawMap
        Objects 152: oA3LabLight
        Objects 664: oMapCursor
        Objects 153: oA3LabDoor
        Objects 665: oMapScrBG
        Objects 154: oLightBug
        Objects 666: oMapScrBG2
        Objects 155: oGreenCrystalShard
        Objects 667: oMapScrBG3
        Objects 156: oLabEntranceControl
        Objects 668: oDrawMap2
        Objects 157: oArea4PowerSwitch
        Objects 669: oMapMarker
        Objects 158: oA4TileLight1
        Objects 670: oMapCamera
        Objects 159: oA4TileLight2
        Objects 671: oSS_Bg
        Objects 160: oA4TileLight3
        Objects 672: oSS_Fg
        Objects 161: oA4TileLight4
        Objects 673: oSS_Control
        Objects 162: oA4TileLight5
        Objects 674: oSubScrChange
        Objects 163: oA4PowerCell
        Objects 675: oPauseOption
        Objects 164: oA4EscapeSeqFX
        Objects 676: oNormalOption
        Objects 165: oA4BlastDoor
        Objects 677: oNormalOptionC
        Objects 166: oA4B14Changes
        Objects 678: oNormalOptionR
        Objects 167: oA4EscapeControl
        Objects 679: oOptionLR
        Objects 168: oA4EscapeExplosion
        Objects 680: oOptionSlider
        Objects 169: oA4EscapeChangeTrigger
        Objects 681: oMenuLabel
        Objects 170: oA4Turbine
        Objects 682: oMenuLabelR
        Objects 171: oA4ElecCannon
        Objects 683: oPauseMenuOptions
        Objects 172: oA4ElecBeam
        Objects 684: oOptionsMain
        Objects 173: oA4EscapeExplosionFail
        Objects 685: oOptionsDisplay
        Objects 174: oA4SwitchBottomLight
        Objects 686: oOptionsSound
        Objects 175: oA4SwitchLight1
        Objects 687: oOptionsControl
        Objects 176: oA4SwitchLight2
        Objects 688: oOptionsKeyboard
        Objects 177: oA4SwitchCables
        Objects 689: oOptionsJoypad
        Objects 178: oA4RepairBotSpark
        Objects 690: oOptionsXJoypad
        Objects 179: oA4RepairBot
        Objects 691: oOptionsQuit
        Objects 180: oA4PowerBG
        Objects 692: oOptionsReload
        Objects 181: oA4Rock
        Objects 693: oOptionsBG
        Objects 182: oA4RockTop
        Objects 694: oOptionsFG
        Objects 183: oA4RocksCollision
        Objects 695: oSubScreenSuit
        Objects 184: oWarpPipeTrigger
        Objects 696: oSubScreenBeam
        Objects 185: oBattery
        Objects 697: oSubScreenMisc
        Objects 186: oBatteryExpl
        Objects 698: oSubScreenBoots
        Objects 187: oBatterySlot
        Objects 699: oSubScrPlayer
        Objects 188: oA5CarrierBot
        Objects 700: oSubScrTopLayer
        Objects 189: oBatteryControl
        Objects 701: oSubscreenMenu
        Objects 190: oBatteryControlMulti
        Objects 702: oLogEntry
        Objects 191: oA5MainSwitch
        Objects 703: oLogScreenControl
        Objects 192: oA5CarrierBotCutscene
        Objects 704: oLoadGame
        Objects 193: oA5BotSpawnCutscene
        Objects 705: oDemoEndTrigger
        Objects 194: oBatteryRemover
        Objects 706: oDemoEndObj
        Objects 195: oBarrier
        Objects 707: oItemCutscene
        Objects 196: oA5ActivationBG
        Objects 708: oIntroController
        Objects 197: oA5SwitchLight
        Objects 709: oIntroCutscene
        Objects 198: oEMP
        Objects 710: oIntroShip2
        Objects 199: oWarpPlayerFX
        Objects 711: oIntroShip1
        Objects 200: oGravityPodGlow
        Objects 712: oIntroShip3
        Objects 201: oGravityPod
        Objects 713: oIntroClouds
        Objects 202: oGravityPodTrigger
        Objects 714: oIntroText1
        Objects 203: oGravityPodLights
        Objects 715: oNewGameIntro
        Objects 204: oGravityOverlay
        Objects 716: oScoreScreen
        Objects 205: oA5Vent
        Objects 717: oCreditsText
        Objects 206: oA5CaveBubbles
        Objects 718: oCreditsShip
        Objects 207: oGFTrooperRed
        Objects 719: oHintTrigger
        Objects 208: oGFTrooperBlue
        Objects 720: oHTriggerDiag
        Objects 209: oGFTrooperYellow
        Objects 721: oHTriggerMorph
        Objects 210: oGFTrooperGreen
        Objects 722: oHTriggerDiag2
        Objects 211: oFirstOmegaTrigger
        Objects 723: oHTriggerMissiles
        Objects 212: oGFTBullet1
        Objects 724: oHTriggerAutoad
        Objects 213: oGFTrooperBlueFall
        Objects 725: oHintDoneTrigger
        Objects 214: oGFTrooperRifle
        Objects 726: oNotification
        Objects 215: oGFTrooperYellowFall
        Objects 727: oScanning
        Objects 216: oGFTBullet2
        Objects 728: oScanMonster
        Objects 217: oA6Dust
        Objects 729: oLightEngine
        Objects 218: oA6DustSpawner
        Objects 730: oLight
        Objects 219: oWaterfall
        Objects 731: oLight64
        Objects 220: oMonsterEgg
        Objects 732: oFlashlight64
        Objects 221: oHatchlingTrigger
        Objects 733: oLight32
        Objects 222: oMonsterEggPiece
        Objects 734: oLight16
        Objects 223: oA7Crystal1
        Objects 735: oLight64Red
        Objects 224: oA7Crystal2
        Objects 736: oLight64Blue
        Objects 225: oA7Crystal3
        Objects 737: oFadeLight32
        Objects 226: oA7Crystal4
        Objects 738: oFadeLight64
        Objects 227: oA7Crystal5
        Objects 739: Rooma3c03Fix
        Objects 228: oA7Crystal6
        Objects 740: rm_a4a01_Fix
        Objects 229: oA7Crystal7
        Objects 741: Rooma4b11Fix
        Objects 230: oEggTrigger
        Objects 742: oSlotMenu_gametypes
        Objects 231: oA7Tank0
        Objects 743: oSlotMenu_classic
        Objects 232: oA7Tank1
        Objects 744: oSlotMenu_random
        Objects 233: oA7Tank2
        Objects 745: oSlotMenu_normal_only
        Objects 234: oA7Tank3
        Objects 746: oSlotMenu_Fusion
        Objects 235: oA7Tank4
        Objects 747: oWarpDoorBroken
        Objects 236: oA7Tank5
        Objects 748: oSaveStationBroken
        Objects 237: oA7Tank6
        Objects 749: oRm_a5c11lock
        Objects 238: oA7Tank7
        Objects 750: godmode_GD
        Objects 239: oA7Tank8
        Objects 751: hatchling_freeze
        Objects 240: oMonsterDoorControl
        Objects 752: oOptionsExtras
        Objects 241: oA7QueenSoundLoop
        Objects 753: oBigQuakeQueen
        Objects 242: oA8CommsScreen
        Objects 754: oItemM_52
        Objects 243: oA8Lamp
        Objects 755: oItemM_53
        Objects 244: oA8RedLight
        Objects 756: oItemM_54
        Objects 245: oGotoRoom
        Objects 757: oItemM_55
        Objects 246: oCameraLimit
        Objects 758: oItemM_56
        Objects 247: oCameraLimitV
        Objects 759: oItemM_57
        Objects 248: oFadeTiles
        Objects 760: oItemM_60
        Objects 249: oTilesRandomAlpha
        Objects 761: oItemM_100
        Objects 250: oBackground
        Objects 762: oItemM_101
        Objects 251: oStageRectangle
        Objects 763: oItemM_102
        Objects 252: oBreedingAreaRectangle
        Objects 764: oItemM_104
        Objects 253: oBreedingAreaRectangle2
        Objects 765: oItemM_105
        Objects 254: oPulsatingBG
        Objects 766: oItemM_106
        Objects 255: oCameraWallR
        Objects 767: oItemM_107
        Objects 256: oCameraWallL
        Objects 768: oItemM_109
        Objects 257: oCameraWallD
        Objects 769: oItemM_111
        Objects 258: oGreyDoorTrigger
        Objects 770: oItemM_150
        Objects 259: oFirstLavaTrigger
        Objects 771: oItemM_151
        Objects 260: oMonsterScanTrigger
        Objects 772: oItemM_152
        Objects 261: oLogScanTrigger
        Objects 773: oItemM_153
        Objects 262: oAmbSoundLoop
        Objects 774: oItemM_154
        Objects 263: oDoor
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        Objects 280: oPBPickup
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        Objects 289: oSpikes2
        Objects 801: oItemSM_206
        Objects 290: oSpikes3
        Objects 802: oItemSM_207
        Objects 291: oSpikes4
        Objects 803: oItemSM_209
        Objects 292: oSpikesCeiling
        Objects 804: oItemSM_215
        Objects 293: oPlantSpikes
        Objects 805: oItemSM_256
        Objects 294: oCaveNest
        Objects 806: oItemSM_300
        Objects 295: oCavedropper
        Objects 807: oItemSM_305
        Objects 296: oChuteLeech
        Objects 808: oItemETank_50
        Objects 297: oSeerook
        Objects 809: oItemETank_103
        Objects 298: oMumbo
        Objects 810: oItemETank_108
        Objects 299: oMoheek
        Objects 811: oItemETank_157
        Objects 300: oTsumuri
        Objects 812: oItemETank_158
        Objects 301: oYumbo
        Objects 813: oItemETank_200
        Objects 302: oHornoad
        Objects 814: oItemETank_201
        Objects 303: oHornoadSpit
        Objects 815: oItemETank_251
        Objects 304: oWallfire
        Objects 816: oItemETank_254
        Objects 305: oWallfireProj
        Objects 817: oItemETank_306
        Objects 306: oGullugg
        Objects 818: oItemPB_58
        Objects 307: oNeedler
        Objects 819: oItemPB_59
        Objects 308: oGawron
        Objects 820: oItemPB_112
        Objects 309: oGawronSpawner
        Objects 821: oItemPB_160
        Objects 310: oAutoad
        Objects 822: oItemPB_212
        Objects 311: oShirk
        Objects 823: oItemPB_213
        Objects 312: oAutom
        Objects 824: oItemPB_253
        Objects 313: oAutomLava
        Objects 825: oItemPB_258
        Objects 314: oWallfire2
        Objects 826: oItemPB_301
        Objects 315: oWallfireProj2
        Objects 827: oItemPB_302
        Objects 316: oSenjoo
        Objects 828: oXPickup
        Objects 317: oAutrack
        Objects 829: oHXPickup
        Objects 318: oAutrackProj
        Objects 830: oHXPickupBig
        Objects 319: oPincherFly
        Objects 831: oMXPickup
        Objects 320: oGravitt
        Objects 832: oSMXPickup
        Objects 321: oTPO
        Objects 833: oPBXPickup
        Objects 322: oTPO2
        Objects 834: oAbsorbX
        Objects 323: oSpikePlant
        Objects 835: oBlobThrowerWater
        Objects 324: oYumeeSpawner
        Objects 836: oBlobThrowerLand
        Objects 325: oYumeeSpawnerSP
        Objects 837: oBlobWater
        Objects 326: oYumee
        Objects 838: oBlobAir
        Objects 327: oA3Stomper
        Objects 839: oBlobSolid
        Objects 328: oA3Welder
        Objects 840: oBarrier2
        Objects 329: oA3Slasher
        Objects 841: oMeboid2
        Objects 330: oGravittShell
        Objects 842: oSkreek2
        Objects 331: oA3Beam
        Objects 843: oSkreekSpit
        Objects 332: oA3BeamLights
        Objects 844: oSkreekTrigger
        Objects 333: oFlitt
        Objects 845: oSkorpLure
        Objects 334: oOctroll
        Objects 846: oDrivelProj
        Objects 335: oGunzoo
        Objects 847: oEndingHornoad
        Objects 336: oGunzooProj1
        Objects 848: oEndingCrystal
        Objects 337: oElectricSpark
        Objects 849: oEndingCrystal1
        Objects 338: oGunzooProj2
        Objects 850: oEndingCrystal2
        Objects 339: oProboscum
        Objects 851: oEndingCrystal3
        Objects 340: oShielder
        Objects 852: oEndingCrystal4
        Objects 341: oShielderShield
        Objects 853: oEndingCrystal5
        Objects 342: oSkorp
        Objects 854: oEndingFadein
        Objects 343: oSkorpDisc
        Objects 855: oEndingFadeout
        Objects 344: oMoto
        Objects 856: oHornoadSkeleton
        Objects 345: oMotoMask
        Objects 857: oEndingMonsterEgg
        Objects 346: oHalzyn
        Objects 858: oEndingHornoadFX
        Objects 347: oHalzynShield
        Objects 859: oEndingCrystalParent
        Objects 348: oSkreek
        Objects 860: oEndingSkip
        Objects 349: oSkreekSpawner
        Objects 861: oEndingSolid
        Objects 350: oRoboMine
        Objects 862: oErisHead
        Objects 351: oRoboMineProj
        Objects 863: oErisSegment
        Objects 352: oBladeBot
        Objects 864: oErisTarget1
        Objects 353: oMoheekWater
        Objects 865: oErisTarget2
        Objects 354: oMeboid
        Objects 866: oErisTarget3
        Objects 355: oGlowFly
        Objects 867: oErisTarget4
        Objects 356: oRamulkenTrigger
        Objects 868: oErisTarget5
        Objects 357: oRamulken
        Objects 869: oErisTarget6
        Objects 358: oRamulkenShield
        Objects 870: oErisProjectile
        Objects 359: oDrivel
        Objects 871: oErisPipe
        Objects 360: oBubble
        Objects 872: oIGT
        Objects 361: oBubble2
        Objects 873: oGameOverBG
        Objects 362: oBubble3
        Objects 874: oOptionsGame
        Objects 363: oLavaSurface
        Objects 875: oOptionSeed
        Objects 364: oDrawLava
        Objects 876: oLogTrigger
        Objects 365: oLavaBGFX
        Objects 877: oBabySeptogg
        Objects 366: oWater
        Objects 878: oElderSeptogg
        Objects 367: oWater2
        Objects 879: oCoreX
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        Objects 880: oCoreXShell
        Objects 369: oLiquidFilter
        Objects 881: oElectricSparkCoreX
        Objects 370: oSplash
        Objects 882: oElectricSparkCoreXShort
        Objects 371: oSmallSplash
        Objects 883: oOptionsMogaJoypad
        Objects 372: oLavaRise
        Objects 884: oTorizoCoreXCam
        Objects 373: oMoveWater
        Objects 885: oChozoLogMarker
        Objects 374: oWaterBackground
        Objects 886: A5_Alpha_Septogg_Checker
        Objects 375: oWaterFXV2
        Objects 887: oCheats
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        Objects 888: oShroom
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        Objects 378: oFXAnimSpark
        Objects 890: oCordCrystal
        Objects 379: oBeamTrail
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        Objects 380: oRMissile
        Objects 892: oAreaIntro
        Objects 381: oScrewAttack
        Objects 893: oA3_Missiles_Glow
        Objects 382: oSpeedBoost
        Objects 383: oMflash
        Objects 384: oChargeBeamSpark1
        Objects 385: oChargeBeamSpark2
        Objects 386: oSuitChangeFX
        Objects 387: oGravitySuitChangeFX
        Objects 388: oSuitChangeFX2
        Objects 389: oSBTrail
        Objects 390: oMBTrail
        Objects 391: oJTrail
        Objects 392: oSaveFX
        Objects 393: oSaveSparks
        Objects 394: oSBSpark
        Objects 395: oCharacterTrail
        Objects 396: oSpaceJumpTrail
        Objects 397: oScreenFlash
        Objects 398: oScreenFlash2
        Objects 399: oDebris
        Objects 400: oMetalDebrisBig
        Objects 401: oIceShard
        Objects 402: oSparkParticle
        Objects 403: oQuake
        Objects 404: oBigQuake
        Objects 405: oWaterDrop
        Objects 406: oSpotlight1
        Objects 407: oFlashLight
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        Objects 409: oFXFog
        Objects 410: oTransition
        Objects 411: oDeathSequence
        Objects 412: oWhiteParticle
        Objects 413: oExplosionSmoke
        Objects 414: oMakeScrMap
        Objects 415: oRecordVideo
        Objects 416: oScrUpperGreenShadow
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        Objects 418: oScrUpperBGShadow
        Objects 419: oScrLowerBGShadow
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        Objects 423: oScrVerticalBGShadow
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        Objects 425: oEMPNoise
        Objects 426: oFXAnimSparkItem
        Objects 427: oControl
        Objects 428: oCamera
        Objects 429: oEventCamera
        Objects 430: oEventCamera2
        Objects 431: oVibrate
        Objects 432: oTouchControls
        Objects 433: oObjectCamera
        Objects 434: oBomb
        Objects 435: oBombExpl
        Objects 436: oPBomb
        Objects 437: oPBombExpl
        Objects 438: oMissileExpl
        Objects 439: oBeam
        Objects 440: oMissile
        Objects 441: oBomb2
        Objects 442: oChargeBomb
        Objects 443: oMissileTrail
        Objects 444: oMissileFlame
        Objects 445: oItemBall
        Objects 446: oItemBall2
        Objects 447: oItemBall3
        Objects 448: oItemBall4
        Objects 449: oFakeItemBall
        Objects 450: oItemBomb
        Objects 451: oItemPowergrip
        Objects 452: oItemSpiderBall
        Objects 453: oItemJumpBall
        Objects 454: oItemHijump
        Objects 455: oItemVaria
        Objects 456: oItemSpaceJump
        Objects 457: oItemSpeedBooster
        Objects 458: oItemScrewAttack
        Objects 459: oItemGravity
        Objects 460: oItemCBeam
        Objects 461: oItemIBeam
        Objects 462: oItemWBeam
        Objects 463: oItemSBeam
        Objects 464: oItemPBeam
        Objects 465: oItemMissileTank
        Objects 466: oItemSMissileTank
        Objects 467: oItemPBombTank
        Objects 468: oItemEnergyTank
        Objects 469: oItem
        Objects 470: oGameSelMenu
        Objects 471: oMenuSaveSlot
        Objects 472: oSlotMenu1
        Objects 473: oSlotMenu2
        Objects 474: oSlotMenuErase
        Objects 475: oSlotMenuOverwrite
        Objects 476: oSlotMenuCopy
        Objects 477: oSlotFlash
        Objects 478: oPressStart
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        Objects 480: oDrawTitleBG
        Objects 481: oTitleAnimation
        Objects 482: oTitleText1
        Objects 483: oTitleText2
        Objects 484: oGameOverMenu
        Objects 485: oGameOverText
        Objects 486: oGalleryMenu
        Objects 487: oGalleryOption
        Objects 488: oMGamma
        Objects 489: oMGammaTriggerProx
        Objects 490: oMGammaElec
        Objects 491: oMGammaGrab
        Objects 492: oMGammaArms
        Objects 493: oMGammaA3BTrigger
        Objects 494: oMGammaMutate
        Objects 495: oMGammaFirstTrigger
        Objects 496: oMAlpha
        Objects 497: oMAlphaShell
        Objects 498: oMAlphaTriggerProx
        Objects 499: oMAlpha2TriggerProx
        Objects 500: oMalpha3TriggerProx
        Objects 501: oMAlphaTriggerA2
        Objects 502: oMAlphaTriggerFirstCocoon
        Objects 503: oMAlphaTriggerA3A
        Objects 504: oMAlphaTriggerA3AL
        Objects 505: oMAlphaFirstTrigger
        Objects 506: oMZeta
        Objects 507: oMZetaHead
        Objects 508: oMZetaShield
        Objects 509: oMZetaBodyMask
        Objects 510: oMZetaSlashProj
        Objects 511: oMZetaSlashProj2
Room_Prepare() 
Sound_Prepare() 
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
InitGraphics() 
Finished PrepareGame() 
Run_Start
sync = 1
**** GLX Extensions ***
GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync 
Checking for GLX_EXT_swap_control
Vsync: GLX_EXT
(139)(deck@steamdeck ~)$ 
Miepee commented 1 year ago

Thanks, will need to check later on my deck to see whether i can repro. The game itself crashes and I'm not quite sure why.

benstor214 commented 1 year ago

Yes, looking back I realize my description is bad. I apologize. What happens is an AM2R window (small, without content) opens and closes again.

Miepee commented 1 year ago

Just out of curiosity, in Discover, have you made sure that you have everything updated?

benstor214 commented 1 year ago

Everyday, it's part of my routine :) The little arrow with the blue dot in the tray is my best friend, haha

Miepee commented 1 year ago

Cool, just wanted to make sure that a partial upgrade didn't somehow happen.

benstor214 commented 1 year ago

Hm, would this show when fetching updates in Discover?

Miepee commented 1 year ago

Not that I'm aware of. It's possible to partial update in Discover tho IIRC by only selecting and then updating that one specific application. Since flatpak applications often depend on other dependencies, this could lead to them not working correctly.

Do wanna say on that note that I never tried to do partial updates, so maybe discover is just smart enough and automatically updates the dependencies of a flatpak application. I just thought i'd try this simple thing first cause I havent done any updates to the flatpak in a while and it works fine on my main PC, so there's either something specific about your setup, or the general steam deck setup.

benstor214 commented 1 year ago

I misunderstood, I thought you meant an update can crash leaving an individual flatpak only partially updated. I always update all flatpaks anyway.

Miepee commented 1 year ago

@benstor214 Why did you close this? Is this not happening for you anymore?

benstor214 commented 1 year ago

Still the same. AM2R will not run on the steam deck. I just don't think that I can provide enough information to find the root of the issue.

Miepee commented 1 year ago

Gotcha i'd still like to keep the issue open tho, since it is an issue, even tho it can't be easily replicated.

For what it's worth, I tested it on my Deck, and I have no issues there :/

benstor214 commented 1 year ago

At this moment I suspect it is because how I set up my deck. I could re-image my deck, but I'm not very keen to do it. I have a lot of non-steam games installed and configured...

benstor214 commented 1 year ago

I tried to run this file in konsole and I got this:

/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner: error while loading shared libraries: libcrypto.so.1.0.0: cannot open shared object file: No such file or directory

Miepee commented 1 year ago

@BluesM18A1 I can't see your message now here, but I've gotten an email notification about it - the issue you're having is #33 . It was fixed in dev commits, and has been backported to flatpak releases only for now.

@benstor214 can you post the full log please, and does it differ from the one you showed here?

BluesM18A1 commented 1 year ago

@BluesM18A1 I can't see your message now here, but I've gotten an email notification about it - the issue you're having is #33 . It was fixed in dev commits, and has been backported to flatpak releases only for now.

Yeah I almost immediately after sending that reply here, I figured that out so it was deleted. Funny how the email notification stuck though.

benstor214 commented 1 year ago

@benstor214 can you post the full log please, and does it differ from the one you showed here?

Sure! Which command would that be? I just right-clicked on the runner file to execute it in terminal.

Miepee commented 1 year ago

See the comment here: https://github.com/AM2R-Community-Developers/AM2RLauncher/issues/46#issuecomment-1459698007

benstor214 commented 1 year ago

Not much, just a few values for gamepad and screen I used kompare to check for differences.

P.S. I changed the title of the issue to a much shorter and less passiv-aggressiv one :)

/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner: /app/lib32/libcrypto.so.1.0.0: no version information available (required by /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner)
/home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner: /app/lib32/libssl.so.1.0.0: no version information available (required by /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner)

***************************************
*     YoYo Games Linux Runner V1.3    *
***************************************
CommandLine: -game game.unx
ExeName= /home/deck/.var/app/io.github.am2r_community_developers.AM2RLauncher/data/AM2RLauncher/Profiles/Community Updates (Latest)/runner0
MemoryManager allocated: 1197898

***************************************
*     YoYo Games Runner v1.0(999)[r32908]    *
***************************************
RunnerLoadGame: game.unx
RunnerLoadGame() - assets/game.unx
Checking if INIFile assets/options.ini Exists
!!!!No INI File assets/options.ini
Reading File assets/game.unx
Loaded File assets/game.unx(72089444)
IFF wad found
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend /home/deck/.config/AM2R/
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..GAMEPAD: Initialising Ubuntu support
GAMEPAD: 4 axis values (last) at 0xf7244600
GAMEPAD: Enumerating 3
GAMEPAD: device name Microsoft X-Box 360 pad 0
GAMEPAD: buttons - 11, axes - 8
GAMEPAD: 4 axis values (last) at 0xf7244560
GAMEPAD: 4 axis values (last) at 0xf7244540
GAMEPAD: 4 axis values (last) at 0xf7244520
Buffers..Networking..Shaders..InitPushFunctions...YoYo..Fini
Code_Load()
VARI_Load()
got 361 global variables
got 2183 instance variables
got 22 local variables
ID_STRG
Create Window
Display Size(Pixels): 1920,1080
GameDisplayName=AM2R
Win #1
XF86VidModeExtension-Version 2.2
Got Doublebuffered Visual!
glX-Version 1.4
Icon: w=72 h=72
sw=1920 wh=1080
WindowCentre: 800,420
Depth 24
Congrats, you have Direct Rendering!
sync = 0
**** GLX Extensions ***
GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
Checking for GLX_EXT_swap_control
Vsync: GLX_EXT
DOUBLE BUFFERED
Init Graphics
GR_D3D_Init()
OpenGL: version string 4.6 (Compatibility Profile) Mesa 21.3.9 (git-78c96ae5b6)
OpenGL: vendor string AMD
OpenGL GLSL: version string 4.60
Check TextureID
finished(2)!!
Texture #1 16,16
Texture #2 16,16
Check TextureID
finished(2)!!
Background_InitTextures()
Sprite_InitTextures()
Font_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Score Form
Create Load Form
Create Error Form
Do The Work
LoadGameData()
initialise everything!
Process Chunk: GEN8   1712
Process Chunk: OPTN   64
Process Chunk: LANG   12
Process Chunk: EXTN   4
Process Chunk: SOND   15444
Audio_Load()
Process Chunk: AGRP   4
AudioGroup_Load()
Process Chunk: SPRT   550624
Process Chunk: BGND   7900
Process Chunk: PATH   4
Process Chunk: SCPT   5740
Process Chunk: GLOB   4
Process Chunk: SHDR   228
Process Chunk: FONT   26500
Process Chunk: TMLN   2980
Process Chunk: OBJT   396404
Process Chunk: ROOM   10848624
Process Chunk: DAFL   0
Process Chunk: TPAG   201688
Process Chunk: CODE   2308140
Process Chunk: VARI   256332
Process Chunk: FUNC   167036
Process Chunk: STRG   784772
Process Chunk: TXTR   25781508
Process Chunk: AUDO   30733520
Audio_WAVs()
PrepareGame()
Extension_Prepare()
Code_Constant_Prepare()
Script_Prepare()
TimeLine_Prepare()
Object_Prepare()
Preparing 894 objects:
        Objects 0: oTestKeys
        Objects 512: oMZetaProj
        Objects 1: oNumberOverlayFade
        Objects 513: oMZetaProjFX
        Objects 2: oPlayback
        Objects 514: oMZeta_Cocoon
        Objects 3: oRecord
        Objects 515: oMZetaDrool
        Objects 4: oSolid1
        Objects 516: oMZetaFirstTrigger
        Objects 5: oSlope1
        Objects 517: oHatchling
        Objects 6: oSlope2
        Objects 518: oHatchlingIntro
        Objects 7: oSlope3
        Objects 519: oMEgg1
        Objects 8: oSlope4
        Objects 520: oMEgg2
        Objects 9: oSlope1B
        Objects 521: oMMoverLeft
        Objects 10: oSlope2B
        Objects 522: oMMoverRight
        Objects 11: oSlope3B
        Objects 523: oMMoverUp
        Objects 12: oSlope4B
        Objects 524: oMMoverDown
        Objects 13: oSlopeFL1
        Objects 525: oMMoverAccelH
        Objects 14: oSlopeFL2
        Objects 526: oMStopRight
        Objects 15: oSlopeFL1B
        Objects 527: oMStopLeft
        Objects 16: oSlopeFL2B
        Objects 528: oMStopUp
        Objects 17: oSolid2x1
        Objects 529: oMStopDown
        Objects 18: oSolid1x2
        Objects 530: oMOmega
        Objects 19: oSolid4x1
        Objects 531: oMOmegaHead
        Objects 20: oSolid1x4
        Objects 532: oMOmegaTail
        Objects 21: oSolid8x1
        Objects 533: oMOmegaMask
        Objects 22: oSolid1x8
        Objects 534: oMOmegaGrab
        Objects 23: oSolid2x2
        Objects 535: oMOmegaGroundHit
        Objects 24: oSolidItem
        Objects 536: oMOmegaFlame
        Objects 25: oBlockShoot
        Objects 537: oMOmegaMask2
        Objects 26: oBlockShootChain
        Objects 538: oMOmegaMask3
        Objects 27: oBlockBomb
        Objects 539: oMOmegaMask4
        Objects 28: oBlockBombChain
        Objects 540: oMOmegaTailMutate
        Objects 29: oBlockBombItem
        Objects 541: oMOmega_Projectile
        Objects 30: oBlockScrew
        Objects 542: oMonster
        Objects 31: oBlockPBomb
        Objects 543: oMonsterSpark
        Objects 32: oBlockPBombChain
        Objects 544: oQueen
        Objects 33: oBlockMissile
        Objects 545: oQueenHead
        Objects 34: oBlockSMissile
        Objects 546: oQueenLegBack
        Objects 35: oBlockSpeed
        Objects 547: oQueenLegFront
        Objects 36: oBlockSand
        Objects 548: oQueenFront
        Objects 37: oBlockStep
        Objects 549: oQueenProj
        Objects 38: oDestroyedBlock
        Objects 550: oQueenHeadTop
        Objects 39: oMoverUp
        Objects 551: oQueenHeadBottom
        Objects 40: oMoverDown
        Objects 552: oQueenFireball
        Objects 41: oMoverLeft
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        Objects 418: oScrUpperBGShadow
        Objects 419: oScrLowerBGShadow
        Objects 420: oSrcHorizontalBGShadow
        Objects 421: oScrLeftBGShadow
        Objects 422: oScrRightBGShadow
        Objects 423: oScrVerticalBGShadow
        Objects 424: oPopupText
        Objects 425: oEMPNoise
        Objects 426: oFXAnimSparkItem
        Objects 427: oControl
        Objects 428: oCamera
        Objects 429: oEventCamera
        Objects 430: oEventCamera2
        Objects 431: oVibrate
        Objects 432: oTouchControls
        Objects 433: oObjectCamera
        Objects 434: oBomb
        Objects 435: oBombExpl
        Objects 436: oPBomb
        Objects 437: oPBombExpl
        Objects 438: oMissileExpl
        Objects 439: oBeam
        Objects 440: oMissile
        Objects 441: oBomb2
        Objects 442: oChargeBomb
        Objects 443: oMissileTrail
        Objects 444: oMissileFlame
        Objects 445: oItemBall
        Objects 446: oItemBall2
        Objects 447: oItemBall3
        Objects 448: oItemBall4
        Objects 449: oFakeItemBall
        Objects 450: oItemBomb
        Objects 451: oItemPowergrip
        Objects 452: oItemSpiderBall
        Objects 453: oItemJumpBall
        Objects 454: oItemHijump
        Objects 455: oItemVaria
        Objects 456: oItemSpaceJump
        Objects 457: oItemSpeedBooster
        Objects 458: oItemScrewAttack
        Objects 459: oItemGravity
        Objects 460: oItemCBeam
        Objects 461: oItemIBeam
        Objects 462: oItemWBeam
        Objects 463: oItemSBeam
        Objects 464: oItemPBeam
        Objects 465: oItemMissileTank
        Objects 466: oItemSMissileTank
        Objects 467: oItemPBombTank
        Objects 468: oItemEnergyTank
        Objects 469: oItem
        Objects 470: oGameSelMenu
        Objects 471: oMenuSaveSlot
        Objects 472: oSlotMenu1
        Objects 473: oSlotMenu2
        Objects 474: oSlotMenuErase
        Objects 475: oSlotMenuOverwrite
        Objects 476: oSlotMenuCopy
        Objects 477: oSlotFlash
        Objects 478: oPressStart
        Objects 479: oPressStart2
        Objects 480: oDrawTitleBG
        Objects 481: oTitleAnimation
        Objects 482: oTitleText1
        Objects 483: oTitleText2
        Objects 484: oGameOverMenu
        Objects 485: oGameOverText
        Objects 486: oGalleryMenu
        Objects 487: oGalleryOption
        Objects 488: oMGamma
        Objects 489: oMGammaTriggerProx
        Objects 490: oMGammaElec
        Objects 491: oMGammaGrab
        Objects 492: oMGammaArms
        Objects 493: oMGammaA3BTrigger
        Objects 494: oMGammaMutate
        Objects 495: oMGammaFirstTrigger
        Objects 496: oMAlpha
        Objects 497: oMAlphaShell
        Objects 498: oMAlphaTriggerProx
        Objects 499: oMAlpha2TriggerProx
        Objects 500: oMalpha3TriggerProx
        Objects 501: oMAlphaTriggerA2
        Objects 502: oMAlphaTriggerFirstCocoon
        Objects 503: oMAlphaTriggerA3A
        Objects 504: oMAlphaTriggerA3AL
        Objects 505: oMAlphaFirstTrigger
        Objects 506: oMZeta
        Objects 507: oMZetaHead
        Objects 508: oMZetaShield
        Objects 509: oMZetaBodyMask
        Objects 510: oMZetaSlashProj
        Objects 511: oMZetaSlashProj2
Room_Prepare()
Sound_Prepare()
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
InitGraphics()
Finished PrepareGame()
Run_Start
sync = 1
**** GLX Extensions ***
GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
Checking for GLX_EXT_swap_control
Vsync: GLX_EXT
(139)(deck@steamdeck ~)$
Miepee commented 1 year ago

Okay so no difference, it still crashes trying to initialize graphics.

benstor214 commented 1 year ago

Where can I find the .appimage? I'd like to test it.

Miepee commented 1 year ago

There is no .appimage for flatpak builds. And native builds cant be executed on the deck due to missing dependencies.

tulpenkiste commented 6 months ago

I'm getting the same issue, using both Flatpak and the AUR packages.

I've attached the output file to this comment. am2rout.txt

System info: Device: Steam Deck OS: Arch Linux AM2R Launcher: 2.3.0