System Version (please complete the following information):
macOS: Ventura 13.4.1
Build Number 22F82(22F770820d RSR)
System Information (please complete the following information):
CPU: Ryzen 9 5950x
MOBO: Asus ROG Crossair VIII Formula x570
GPU: Asus RX 580 Dual 4GB
Bootloader: OpenCore 0.9.3
Additional context
GPU Drivers seem to fail allocations for some unknown reason resulting in very long surface operations. It should not take a full second to read a surface. A real mac will use 300% with 2 monitors and sometimes have WindowServer hang forever leading to a watchdogd checkin kernel panic.
What I'm mainly asking is should I do nothing and wait for apple to fix this if at all, or is there something that can be done about it via Kexts or OpenCore?
Describe the bug Ventura Broke Dual Monitor Support. Happens on AMD OS X and real macs.
To Reproduce Steps to reproduce the behavior:
Expected behavior There should be no window server freezing especially since there was no such issue like this on Monterey.
Screenshots
Logs
System Version (please complete the following information):
System Information (please complete the following information):
Additional context GPU Drivers seem to fail allocations for some unknown reason resulting in very long surface operations. It should not take a full second to read a surface. A real mac will use 300% with 2 monitors and sometimes have WindowServer hang forever leading to a watchdogd checkin kernel panic.
What I'm mainly asking is should I do nothing and wait for apple to fix this if at all, or is there something that can be done about it via Kexts or OpenCore?