I found 2 bugs within the multi-texture skybox type.
1) If you add multiple animation objects with different textures, the texture used for the first animation will be used for all animations, overriding all other ones.
2) frameDuration doesn't work. Only the duration parameter can be used to specify the animation speed.
Edit: Here's an example pack. multi_texture.zip
It has 8 different lightning animations with different timings and textures (see configs), however you'll see the same texture flashing all at the same time.
I found 2 bugs within the
multi-texture
skybox type.1) If you add multiple animation objects with different textures, the texture used for the first animation will be used for all animations, overriding all other ones.
2)
frameDuration
doesn't work. Only theduration
parameter can be used to specify the animation speed.Edit: Here's an example pack. multi_texture.zip It has 8 different lightning animations with different timings and textures (see configs), however you'll see the same texture flashing all at the same time.