ANDREY1488 / blender-smd

Automatically exported from code.google.com/p/blender-smd
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Minor model corruption when exporting concave faces to DMX #97

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1. Have model ready for export, and export it as DMX,

2. Open HLMV and see that several planes and verts have been added/shifted,

3. Check SMD and corruption on unchanged model is no longer present, also fresh 
installed blender, and tried newest tools.

What version of Blender and the SMD Tools are you using? On what operating
system?

Blender 2.67b, SMD tools 1.8.3, Windows 8

Original issue reported on code.google.com by lkl...@gmail.com on 25 Jul 2013 at 8:56

GoogleCodeExporter commented 8 years ago
Seems to be a vertex order issue. I've reported it as a Blender bug 
(https://projects.blender.org/tracker/index.php?func=detail&aid=36286&group_id=9
&atid=498) since it also affects UV unwrapping.

Original comment by cont...@steamreview.org on 25 Jul 2013 at 9:50

GoogleCodeExporter commented 8 years ago
The Blender problem has been fixed by changing the way the data is displayed 
(https://projects.blender.org/scm/viewvc.php/trunk/blender/source/blender/editor
s/uvedit/uvedit_draw.c?root=bf-blender&r1=58626&r2=58625&pathrev=58626), which 
suggests that this is a bug in studiomdl, not the exporter. I'll talk to Valve 
about it.

Original comment by cont...@steamreview.org on 26 Jul 2013 at 4:17

GoogleCodeExporter commented 8 years ago
BTW, the workaround is to convert your mesh to quads or tris before you export.

Original comment by cont...@steamreview.org on 26 Jul 2013 at 7:56

GoogleCodeExporter commented 8 years ago
Yup, Studiomdl doesn't support concave faces. I'll have Blender triangulate 
Text objects before export but I think the best solution for regular meshes is 
to leave avoiding concavities to the user.

Original comment by cont...@steamreview.org on 2 Aug 2013 at 7:41

GoogleCodeExporter commented 8 years ago
Fixed in r343 / 1.8.5.

Original comment by cont...@steamreview.org on 4 Aug 2013 at 11:11