AODQ / pulchritude-engine

lingua franca game engine
MIT License
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PuleGfx - render storage support #10

Open AODQ opened 2 years ago

AODQ commented 2 years ago

Description

OpenGL supports render buffers, which are write-only framebuffers. Our ABI shouldn't reference render storage, as other APIs don't use this terminology I believe (and the performance improvement might only be seen on mobile devices anyway), however the ABI might be changed so the backend can reasonably guess that render storage can be used.


TODO

Proposed ABI Changes

Proposed new ABI