To coincide with the game jam, we should render a Tiled map in 3D [#16] for use in a dungeon crawler game. This includes debug wireframes/rendering, a GUI, audio, etc. This will prepare us for infrastructure that we won't have to deal with during the week.
Description
To coincide with the game jam, we should render a Tiled map in 3D [#16] for use in a dungeon crawler game. This includes debug wireframes/rendering, a GUI, audio, etc. This will prepare us for infrastructure that we won't have to deal with during the week.