AODQ / pulchritude-engine

lingua franca game engine
MIT License
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Switch to Vulkan backend #55

Closed AODQ closed 3 days ago

AODQ commented 1 year ago

Writing an OpenGL backend made sense at the time, but now the scope of this engine (namely 3D support), I want to change before it gets too complicated in the future. No OpenGL support as that just harms the overall design. That said I still want a similar API to how it is now, where a lot of the ugly Vulkan stuff is handled for you.

AODQ commented 3 days ago

this is finished at this point