AODQ / pulchritude-engine

lingua franca game engine
MIT License
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PuleGfx - uniform buffer storage support #9

Open AODQ opened 2 years ago

AODQ commented 2 years ago

Description

Right now there is no uniform buffer storage support. The ABI is there but the backend support is not.

AODQ commented 2 years ago

A good way to test this is to modify the ECS example to allow the window aspect-ratio to be passed in, and use it to scale the balls.