Open vico93 opened 4 years ago
This problem is already being perfected. The new custom keyboard layout file has screen size already. Just need time to finish this function.
I could make some icons for controls, let me know just what kind of style you want.
@snajdovski
The logo you designed is very cool! And I will add it to the project in the next update.
I've always been bothered by interface beautification because I don't know anything about interface decoration. This image shows several of the controls currently used by mcinabox, namely, on-screen keyboard, on-screen mouse and virtual rocker. They look simple, but I'd like them to be colorful. XD
However, the decoration of the keyboard may be a little difficult, because some of the larger keys are divided into two parts (such as enter). Maybe the brief style is more suitable for these buttons.
The layouts of these controller in gamecontroller/src/main/res/layout/virtual_keyboard.xm
, virtual_joystick.xml
and virtual_mouse.xml
that may be help to your work.
the pic
the pic
The Controllers are not that bad tbh, they should stay simple as they are just an overlay on a game that is meant to be run on a PC may be the far left button needs some help, about the keyboard I am not sure. Look for inspiration from Emulators and see if they have some better implementation of keyboards ( I doubt)
When i used MCInABox for the first time i struggled needing to make a keyboard layout to play.
Would be possible to ship a "default" layout based on Pocket Edition?
I noticed in earlier issues about this you saying its difficult to make a default layout because of different screen resolutions. Can you make possible to specify percentage of screen size instead of absolute size/position in pixels (like CSS can do positioning elements in HTML pages)?