Open FreddyFeuerstein opened 3 years ago
It depends on gl4es, but seems that gl4es does not support.
Perhaps opengle will be fixed in 2 or 3 years. And then it will pull powerful phones and not all Shaders will fit. This feature is also not available on a weak PC.
U can run Sildurs Basic v1.05. But the shadows and water and clouds. Are not working ![Uploading Screenshot_20210114_144719.jpg…]()
Update: got shaders running on the pi 4 using full kms, llvmpipe and tigervnc. Its unstable but when it does get into the game its playable. llvmpipe could be implemented in mcinabox but its unlikely that anyone would bother to do that. Would probably be an even bigger pain to run it on android than on arm64 debian.
Edit: If anyone is interested in how to run shaders on the raspberry pi 4 (4 or 8 gb model only) i will make a new comment describing how exactly i did it (including commands).
I tried running some shaders on minecraft 1.12.2 Optifine U HD 5 lately but the game just simply crashes every time i load a world / connect to a server. does any1 know why or how to get shaders to work (doesnt need to be fast. only needs to run)???
Edit: I noticed some OpenGL errors in the log file so i tried recompiling libgl but it didnt fix the errors.