Closed 321goahhhhhhhhhh closed 3 years ago
when i run at a my 2nd phone. It show a white screen then turn black then plays minecraft well. but on this newer phone it show a black screen 1st then Boom it crashes
pls Respond
Have you looked in this file?
/storage/emulated/0/MCinaBox/gamedir/crash-reports/crash-2021-02-01_08.55.19-client.txt
Also are you running any mods?
And what phone are you using?
From the error above it looks like its something to do with OpenGL.
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
Which makes me think you've got some kind of mod which is trying to change graphical effect I.e. dynamiclights. However if not, then maybe you phone is not graphically accelerating the application.
sorry im late. I was asleeep
oh just a sec
i don't have any mods installed
and the phone im using is
Infinix HOT 8
here is the latest one goodluck reading this
---- Minecraft Crash Report ---- // There are four lights!
Time: 2/1/21 10:07 AM Description: Initializing game
org.lwjgl.LWJGLException: Could not create EGL context
at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.
-- Initialization -- Details: Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Linux (aarch64) version 4.9.117+
Java Version: 1.8.0-internal, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 168818184 bytes (160 MB) / 251658240 bytes (240 MB) up to 430964736 bytes (411 MB)
JVM Flags: 2 total; -Xmx462m -Xms128m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: MCinaBox_0.1.4-p5
LWJGL: 2.9.3
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
CPU:
WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libzip.so" unused DT entry: DT_RPATH (type 0xf arg 0x8fd) (ignoring) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libzip.so" has unsupported flags DT_FLAGS_1=0x81 (ignoring unsupported flags) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libmanagement.so" unused DT entry: DT_RPATH (type 0xf arg 0x167c) (ignoring) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libmanagement.so" has unsupported flags DT_FLAGS_1=0x81 (ignoring unsupported flags) [08:55:09] [Client thread/INFO]: Setting user: ZianDaReal [08:55:18] [Client thread/INFO]: LWJGL Version: 2.9.3 [08:55:18] [Client thread/ERROR]: Couldn't set pixel format org.lwjgl.LWJGLException: Could not create EGL context at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) ~[lwjgl.jar:?] at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) ~[lwjgl.jar:?] at org.lwjgl.opengl.ContextGL.(ContextGL.java:134) ~[lwjgl.jar:?] at org.lwjgl.opengl.Display.create(Display.java:852) ~[lwjgl.jar:?] at org.lwjgl.opengl.Display.create(Display.java:759) ~[lwjgl.jar:?] at bib.at(SourceFile:622) [1.12.2.jar:?] at bib.aq(SourceFile:458) [1.12.2.jar:?] at bib.a(SourceFile:404) [1.12.2.jar:?] at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.2.jar:?] ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3
Time: 2/1/21 8:55 AM Description: Initializing game
org.lwjgl.LWJGLException: Could not create EGL context at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) at org.lwjgl.opengl.ContextGL.(ContextGL.java:134) at org.lwjgl.opengl.Display.create(Display.java:852) at org.lwjgl.opengl.Display.create(Display.java:759) at org.lwjgl.opengl.Display.create(Display.java:741) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows: -- Head -- Thread: Client thread Stacktrace: at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) at org.lwjgl.opengl.ContextGL.(ContextGL.java:134) at org.lwjgl.opengl.Display.create(Display.java:852) at org.lwjgl.opengl.Display.create(Display.java:759) at org.lwjgl.opengl.Display.create(Display.java:741) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization -- Details: Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Linux (aarch64) version 4.9.117+ Java Version: 1.8.0-internal, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 115234032 bytes (109 MB) / 201326592 bytes (192 MB) up to 239075328 bytes (228 MB) JVM Flags: 2 total; -Xmx256m -Xms128m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: MCinaBox_0.1.4-p5 LWJGL: 2.9.3 OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ERROR NullPointerException: null Profiler Position: N/A (disabled) CPU:
LIBGL: Initialising gl4es LIBGL: v1.1.2 built on Sep 26 2020 17:35:03 LIBGL: Using GLES 2.0 backend LIBGL: loaded: libGLESv2.so LIBGL: loaded: libEGL.so LIBGL: Using GLES 2.0 backend LIBGL: Hardware Full NPOT detected and used LIBGL: Extension GL_EXT_blend_minmax detected and used LIBGL: FBO are in core, and so used LIBGL: PointSprite are in core, and so used LIBGL: CubeMap are in core, and so used LIBGL: BlendColor is in core, and so used LIBGL: Blend Substract is in core, and so used LIBGL: Blend Function and Equation Separation is in core, and so used LIBGL: Texture Mirrored Repeat is in core, and so used LIBGL: Extension GL_OES_mapbuffer detected LIBGL: Extension GL_OES_element_index_uint detected and used LIBGL: Extension GL_OES_packed_depth_stencil detected and used LIBGL: Extension GL_OES_depth24 detected and used LIBGL: Extension GL_OES_rgb8_rgba8 detected and used LIBGL: Extension GL_EXT_multi_draw_arrays detected LIBGL: Extension GL_EXT_texture_format_BGRA8888 detected and used LIBGL: Extension GL_OES_depth_texture detected and used LIBGL: Extension GL_OES_texture_stencil8 detected and used LIBGL: Extension GL_EXT_texture_rg detected and used LIBGL: Extension GL_OES_texture_float detected and used LIBGL: Extension GL_OES_texture_half_float detected and used LIBGL: Extension GL_EXT_color_buffer_float detected and used LIBGL: Extension GL_EXT_color_buffer_half_float detected and used LIBGL: Extension GL_OES_fragment_precision_high detected and used LIBGL: Max vertex attrib: 16 LIBGL: Extension GL_OES_standard_derivatives detected and used LIBGL: Extension GL_OES_get_program detected and used LIBGL: Number of supported Program Binary Format: 1 LIBGL: Max texture size: 4096 LIBGL: Max Varying Vector: 15 LIBGL: Texture Units: 8(8), Max lights: 8, Max planes: 6 LIBGL: Extension GL_EXT_texture_filter_anisotropic detected and used LIBGL: Max Anisotropic filtering: 2 LIBGL: Hardware vendor is Imagination Technologies LIBGL: ignore MipMap LIBGL: Targeting OpenGL 2.0 LIBGL: Not trying to batch small subsequent glDrawXXXX LIBGL: try to use VBO LIBGL: FBO workaround for using binded texture enabled LIBGL: glX Will try to recycle EGL Surface LIBGL: Current folder is:/
this file is from the "boat_output.txt" btw
all so i fixed the problem in my pc by a missing file its the official minecraft java so it Might be a missing file or you know something else
That file was in runtime maybe or in your version if its say some files are missing when you start the Game download the version again ok.
ok just a sec
it crashed
also that pc version had a "bin" folder thats where i found the missing file in the pc version of minecraft.
here is the file that was missing at the bin
opengl32.dll
@321goahhhhhhhhhh well that bin folder is the folder where the official launcher keeps game's natives temporarily each time you launch the game. Als don't worry because those natives are already included in the runtime pack which is especially build for android. Your problem might be the OpenGL issue.
Looking into it seems like this is a problem with some phones not giving out their OpenGL information properly to the application. I can't see much a solution other than maybe a phone update. As it might update the drivers for the PowerVR 8320 GPU.
So what does that mean?
Also it works on this older phone running Minecaft 1.12.2 so it might be the newer phone has an "Older" Version of OpenGL? Or A broken Version? I don't know.
So yea
Also the android version of the older phone is
5.1.1
Why no response??? Are you making progress?
NVM
WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libzip.so" unused DT entry: DT_RPATH (type 0xf arg 0x8fd) (ignoring) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libzip.so" has unsupported flags DT_FLAGS_1=0x81 (ignoring unsupported flags) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libmanagement.so" unused DT entry: DT_RPATH (type 0xf arg 0x167c) (ignoring) WARNING: linker: Warning: "/data/data/com.aof.mcinabox/files/runtime/boat/j2re-image/lib/aarch64/libmanagement.so" has unsupported flags DT_FLAGS_1=0x81 (ignoring unsupported flags) [08:55:09] [Client thread/INFO]: Setting user: ZianDaReal [08:55:18] [Client thread/INFO]: LWJGL Version: 2.9.3 [08:55:18] [Client thread/ERROR]: Couldn't set pixel format org.lwjgl.LWJGLException: Could not create EGL context at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) ~[lwjgl.jar:?] at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) ~[lwjgl.jar:?] at org.lwjgl.opengl.ContextGL.(ContextGL.java:134) ~[lwjgl.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:852) ~[lwjgl.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:759) ~[lwjgl.jar:?]
at bib.at(SourceFile:622) [1.12.2.jar:?]
at bib.aq(SourceFile:458) [1.12.2.jar:?]
at bib.a(SourceFile:404) [1.12.2.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.2.jar:?]
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 2/1/21 8:55 AM Description: Initializing game
org.lwjgl.LWJGLException: Could not create EGL context at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) at org.lwjgl.opengl.ContextGL.(ContextGL.java:134)
at org.lwjgl.opengl.Display.create(Display.java:852)
at org.lwjgl.opengl.Display.create(Display.java:759)
at org.lwjgl.opengl.Display.create(Display.java:741)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head -- Thread: Client thread Stacktrace: at org.lwjgl.opengl.BoatContextImplementation.nCreate(Native Method) at org.lwjgl.opengl.BoatContextImplementation.create(BoatContextImplementation.java:50) at org.lwjgl.opengl.ContextGL.(ContextGL.java:134)
at org.lwjgl.opengl.Display.create(Display.java:852)
at org.lwjgl.opengl.Display.create(Display.java:759)
at org.lwjgl.opengl.Display.create(Display.java:741)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
-- Initialization -- Details: Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Linux (aarch64) version 4.9.117+ Java Version: 1.8.0-internal, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 115234032 bytes (109 MB) / 201326592 bytes (192 MB) up to 239075328 bytes (228 MB) JVM Flags: 2 total; -Xmx256m -Xms128m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: MCinaBox_0.1.4-p5 LWJGL: 2.9.3 OpenGL:
ERRORRuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language:ERRORNullPointerException: null Profiler Position: N/A (disabled) CPU:@!@# Game crashed! Crash report saved to: #@!@# /storage/emulated/0/MCinaBox/gamedir/crash-reports/crash-2021-02-01_08.55.19-client.txt
LIBGL: Initialising gl4es LIBGL: v1.1.2 built on Sep 26 2020 17:35:03 LIBGL: Using GLES 2.0 backend LIBGL: loaded: libGLESv2.so LIBGL: loaded: libEGL.so LIBGL: Using GLES 2.0 backend LIBGL: Hardware Full NPOT detected and used LIBGL: Extension GL_EXT_blend_minmax detected and used LIBGL: FBO are in core, and so used LIBGL: PointSprite are in core, and so used LIBGL: CubeMap are in core, and so used LIBGL: BlendColor is in core, and so used LIBGL: Blend Substract is in core, and so used LIBGL: Blend Function and Equation Separation is in core, and so used LIBGL: Texture Mirrored Repeat is in core, and so used LIBGL: Extension GL_OES_mapbuffer detected LIBGL: Extension GL_OES_element_index_uint detected and used LIBGL: Extension GL_OES_packed_depth_stencil detected and used LIBGL: Extension GL_OES_depth24 detected and used LIBGL: Extension GL_OES_rgb8_rgba8 detected and used LIBGL: Extension GL_EXT_multi_draw_arrays detected LIBGL: Extension GL_EXT_texture_format_BGRA8888 detected and used LIBGL: Extension GL_OES_depth_texture detected and used LIBGL: Extension GL_OES_texture_stencil8 detected and used LIBGL: Extension GL_EXT_texture_rg detected and used LIBGL: Extension GL_OES_texture_float detected and used LIBGL: Extension GL_OES_texture_half_float detected and used LIBGL: Extension GL_EXT_color_buffer_float detected and used LIBGL: Extension GL_EXT_color_buffer_half_float detected and used LIBGL: Extension GL_OES_fragment_precision_high detected and used LIBGL: Max vertex attrib: 16 LIBGL: Extension GL_OES_standard_derivatives detected and used LIBGL: Extension GL_OES_get_program detected and used LIBGL: Number of supported Program Binary Format: 1 LIBGL: Max texture size: 4096 LIBGL: Max Varying Vector: 15 LIBGL: Texture Units: 8(8), Max lights: 8, Max planes: 6 LIBGL: Extension GL_EXT_texture_filter_anisotropic detected and used LIBGL: Max Anisotropic filtering: 2 LIBGL: Hardware vendor is Imagination Technologies LIBGL: ignore MipMap LIBGL: Targeting OpenGL 2.0 LIBGL: Not trying to batch small subsequent glDrawXXXX LIBGL: try to use VBO LIBGL: FBO workaround for using binded texture enabled LIBGL: glX Will try to recycle EGL Surface LIBGL: Current folder is:/
when i start minecraft it crashes
the version that im runing is 1.12.2 btw