APDevTeam / Movecraft-Cannons

Movecraft & Cannons Integration
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Cannons and Server software incompatibilities? #7

Closed TylerS1066 closed 3 years ago

TylerS1066 commented 3 years ago

Describe the bug The Cannons bug which involves them being re-created each time a movecraft vehicles moves and the player right clicks the corresponding Cannon design, seems to occur on paperspigot server versions #470+ #778 (latest) and the following plugins:

Movecraft 8.0.0-a.3 Movecraft Cannons 1.a.0 Movecraft Combat 2.a.0 Movecraft Worldguard 1.a.0 1.16.5 version WG/WE/Protocol. Cannons v2.5.10 (latest) The following above plugin options alongside a 1.16.5 PURPUR server jar seem to work fine with cannons. Although a world i created and --forceUpgraded via a 1.16.5 paperspgiot server, copied onto my PURPUR test server recreates the same bug.

To Reproduce Create a server with the above listed plugins and try piloting a craft with a cannon on it, claim the cannon, move the craft, then right click the cannon again.

Expected behavior The bug should occur.

Screenshots https://imgur.com/a/1Wafc5J

short gif displaying the bug Versions (please complete the following information):

Mostly listed above Java 16 Minecraft 1.16.5

TylerS1066 commented 3 years ago

https://github.com/APDevTeam/Movecraft/issues/432

I'd like to see if somebody else can reproduce this with a minimal plugin set (Movecraft, Cannons, ProtocolLib, Movecraft-Cannons) and if so, see if spigot, tuinity, and airplane have these issues. I'd like to narrow down which server software introduces the problem before looking into it too far.

TylerS1066 commented 3 years ago

Actually, can you try this without Movecraft-WorldGuard installed? It might be a similar bug to https://github.com/TylerS1066/Movecraft-Towny/issues/3 with both protection plugins interfering.

Mineshaft87 commented 3 years ago

Actually, can you try this without Movecraft-WorldGuard installed? It might be a similar bug to TylerS1066/Movecraft-Towny#3 with both protection plugins interfering.

Removing WG solved the issue! My bad on that i thought i tested if WG was an issue. EDIT: reposted this comment with my new account.

TylerS1066 commented 3 years ago

Removing WG solved the issue! My bad on that i thought i tested if WG was an issue. EDIT: reposted this comment with my new account.

I've created a new issue on the Movecraft-WorldGuard GitHub to track this: https://github.com/APDevTeam/Movecraft-WorldGuard/issues/4