Open MrRar opened 2 years ago
Entities do not support translucent textures yet :(. But yes, if someday it supports, I'll make it compatible :)
@APercy Checkout this:
All you have to do is add use_texture_alpha = true, backface_culling = false to initial_properties.
What do you think about my other propositions?
Okay, I'll do it on weekend! But, no way for the climb 1 node high blocks. People can learn how to build roads, I made a lot of them on my private server
yes, it worked!
but we have an interesting bug after it
The way is to keep the rag window as before, but the windshield with the new effect, until we can solve it
something isn't working so well on coupe. I have to understand what's is happening
something isn't working so well on coupe. I have to understand what's is happening
From lua_api.txt:
-- Note: currently causes visual issues when viewed through other
-- semi-transparent materials such as water.
After doing some more thorough testing I see it does not work very well you can't see cars under water for example. To bad!
@APercy What do you think about changing the texturing of the automobiles to make them more realistic? Specifically remove the streaks from the glass and replace it with a translucent texture. Make the paint on the cars look metalic instead of matte. Add more details to the car lights.