AR-js-org / AR.js

Image tracking, Location Based AR, Marker tracking. All on the Web.
MIT License
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Keep content on screen even when not tracking marker #23

Closed nicolocarpignoli closed 4 years ago

nicolocarpignoli commented 4 years ago

feature request from: https://github.com/jeromeetienne/AR.js/issues/313

Tragio commented 4 years ago

@nicolocarpignoli "Using the marker camera is more stable than the entity camera if the camera's going to be moving around."

But I also read in some issue that the a-anchor is the new a-marker.

At the moment, I found: a-anchor a-marker a-marker-camera

What's the difference between all of these? If the a-marker-camera is the best for camera movement, can I also use the smoothCount and others in that one?

In the Docs it also says to use <a-scene artoolkit>. In this line <a-scene embedded arjs='sourceType: webcam; trackingMethod: best; debugUIEnabled: false;> should I replace arjs with artoolkit?

nicolocarpignoli commented 4 years ago

see : https://github.com/AR-js-org/AR.js/issues/96

Zaniyar commented 3 years ago

What is the equivalent <a-marker-camera preset="hiro"></a-marker-camera> for Three.js?

How could I throttle the "marker-lost" event? Ignore the marker-lost event when after a short x-time marker is found again.