ARHS-Game-Development-Club / Prototype

This will be the showcase of our meeting
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(Programming) Level Generation #6

Open Axelpuff opened 1 year ago

Axelpuff commented 1 year ago

Right now there is only the basic placeholder map I made in one night. A real roguelike has randomly generated levels with interconnected rooms of different sizes and purposes. The goal of this issue is to create a level generator that assembles one level out of a variety of different possible rooms. (The rooms don't need to have anything in them yet.) We don't have a finished tileset for the first area yet, so the placeholder one is fine.

SkiHatDuckie commented 1 year ago

I've created a basic prototype scene for level generation (check the levelgen branch). Here's what's still left to do: