Closed GorgonMeducer closed 6 months ago
Thanks to Arm-2D, my project achieves smooth animations under tight resource conditions(168Mhz Cortex-M4 64k-RAM 64k-Flash for 160x160 rgb565 lcd display). I have a symmetrical icon that needs to be displayed, but it is limited by MCU resources, and I need a more efficient rendering method to achieve smooth (~30fps) animation display.If I can use filling_colour_with_a2_mask_and_mirroring(X/Y/XY mirror),it can save SRAM and improve the overall performance of the system.Thank you for all you have done to bring the GUI to more devices.
This feature is supported.
The existing filling-colour-with-mask operations do not support mirroring the mask.
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