Closed peterGraf closed 1 year ago
See https://docs.unity3d.com/ScriptReference/ScreenCapture.CaptureScreenshot.html, The method public static void CaptureScreenshot(string filename, int superSize); should be accessible.
The issue has been implemented in version 2.0.1 of the ARpoise app, See AllowTakeScreenshot layer feature.
See https://docs.unity3d.com/ScriptReference/ScreenCapture.CaptureScreenshot.html, The method public static void CaptureScreenshot(string filename, int superSize); should be accessible.