Closed GoogleCodeExporter closed 9 years ago
I've fixed both problems. Patch attached.
Original comment by kungfoobar@gmail.com
on 17 Jan 2012 at 1:27
Attachments:
thanks for the patch, we'll look into applying it.
Original comment by erwin.coumans
on 17 Jan 2012 at 6:07
I've made a better patch, thoroughly tested this time. It also adds the
"capsule" shape and fixed a bug where all shapes of new objects in blend files
with version >= 2.61 are boxes.
I'm also attaching a test file (saved with blender 2.63 svn). All objects at
the top are rigid bodies, all objects at the bottom are static. There's a
compound at the left with the "no sleep" flag. All shapes should be drawn in a
simple way in debug (instead of drawing all poligons); "no sleep" objects
appear in red (unknown state) and shouldn't stop moving too soon (like the
cone).
Original comment by kungfoobar@gmail.com
on 11 Apr 2012 at 11:34
Attachments:
Great work, thx for the patch.
I commited it to trunk.
Original comment by thomas.t...@googlemail.com
on 12 Apr 2012 at 1:25
Original issue reported on code.google.com by
kungfoobar@gmail.com
on 2 Dec 2011 at 11:24