When playing against a network bot, it makes sense to specify a different initial timeout.
The network bot might need some time to start up; or the network server might have some throttling mechanism implemented to only allow for a number of connections at the same time. We currently take the value from --set-timeout or have a non-configurable default (usually 3).
When playing against a network bot, it makes sense to specify a different initial timeout.
The network bot might need some time to start up; or the network server might have some throttling mechanism implemented to only allow for a number of connections at the same time. We currently take the value from
--set-timeout
or have a non-configurable default (usually 3).